Quote Originally Posted by BiggLethal View Post
That's very interesting to hear. I wasn't aware of the that proposed solution.
Now i'm no expert in data tables (have a little experience in relational databases) and I hope that I'm understanding this right but their Gear sets store the actual data of the equipment in the Gear Chest causing the conflict of 1:1?

Would it be possible (and lemme know if i'm way in over my head lol) that the gear set option be more akin to the macro system and just call the data housed in the Gear Chest table of data?
Of course, I'm just guessing on the data structure based on what they've told us. From what I understand, we can still equip gear via macros, so if you use the same gear for PLD and WAR for example, just use a macro to switch your weapon, and keep one of the weapons in your inventory. For example, you might have a gearset that equips your PLD gear, but your WAR uses all the same gear but the weapon. So your macro could equip the PLD gearset, then your axe after the gearset.