I wanted to preface this by saying that I am aware that a community rep did advise that we should hold off until beta to see the gear set feature before making suggestions. It's very likely that I'll forget this topic by then so I just wanted to throw this out there

So the main issue seems to be the ability to use the same items across different gear sets. I'm suggesting we implement a system that creates gear sets from a separate pool of equipment.

When a player reaches 50 on their first character a treasure chest/storage option appears in their menu. We'll name it "Gear Chest". Within that Gear chest there will be a gear template (head, neck, bodypiece etc) that will allow the players to drop equipment into thus removing it from their inventory.

For every other job that reaches 30 (30-50 this is debatable) another gear template appears in the Gear Chest allowing for more equipment to be dropped in.

Now there will be an option titled "Gear Sets". From here, players can make different sets of gear from the entire pool of equipment within the "Gear Chest".

This is just a rolling idea I thought might be helpful to the Dev team. Suggestions are welcome as I'm sure I might have glossed over some details.