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  1. #71
    Quote Originally Posted by DNO View Post
    it looks like a girl should be doing it which is why i like it lol. i play a girl character and i think it looks perfect for her. Its like the tera animations really girly and cool
    I wouldn't call Tera's animations "girly and cool"...but I think I get what you're trying to say.
    (1)

  2. #72
    Player
    Menchi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania [UK]
    Posts
    45
    Character
    Menchi Tide
    World
    Lich
    Main Class
    Thaumaturge Lv 50
    Reminds me of my old Mage casting Frostbolt...
    (1)

  3. #73
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I found the animation a bit weird as well - a bit cartoony.

    The projectile spells and attacks are going to be awesome though.

    Let's hope the Fire spells end up more like the FFXII versions.
    (1)

  4. #74
    Player
    KaiTBF's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    107
    Character
    Kai Khada
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Titans View Post
    I prefer the animation we have now. Seems that I have master the art, this new one looks like I'm trying to.
    Kinda agree with this, the animation we have now may be dull but it really feels like we're in control of the situation and the magic we're casting.

    I blame the belly dance for making the new animation look awkward.
    (2)

  5. #75
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Forget the spell casting animation. Look at that fall rate and distance of the combat scrolling text. It's clearly not using the correct terminal velocity equation V = sqrt ( (2 * W) / (Cd * r * A) and just looks unnatural not falling at a represented 9.81 meters per second.

    They need to drop everything they are doing and fix this now because it is the most important thing for me in the game and I could never enjoy it otherwise. I understand this is alpha but they are risking a PAYING customer here.
    (0)

  6. #76
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ladon View Post
    Forget the spell casting animation. Look at that fall rate and distance of the combat scrolling text. It's clearly not using the correct terminal velocity equation V = sqrt ( (2 * W) / (Cd * r * A) and just looks unnatural not falling at a represented 9.81 meters per second.

    They need to drop everything they are doing and fix this now because it is the most important thing for me in the game and I could never enjoy it otherwise. I understand this is alpha but they are risking a PAYING customer here.
    (0)

  7. #77
    Quote Originally Posted by ShellQ8 View Post
    I'm sure everyone noticed something *weird* about the way Yoshida's hyur was casting his spells in the last Live letter.

    The first second for the casting animation is good, when you swing your weapon in a circle and it makes a cool effect (like what the Lalafell did in the trailer) but then the delay animation looks like a..



    Whatever this is, it looks silly, don't you guys agree?
    I hope it's a temporary animation, not *final* for ARR.
    I was so busy saying OMG MAGE IS MOVING.... GOOD! to even begin to complain about how he was moving. I have no complaints. I like spell-casting to be dramatic as hell though.
    (3)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  8. #78
    Player
    Tatsuguy's Avatar
    Join Date
    Aug 2011
    Posts
    162
    Character
    Queen Tatsuki
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ladon View Post
    Forget the spell casting animation. Look at that fall rate and distance of the combat scrolling text. It's clearly not using the correct terminal velocity equation V = sqrt ( (2 * W) / (Cd * r * A) and just looks unnatural not falling at a represented 9.81 meters per second.

    They need to drop everything they are doing and fix this now because it is the most important thing for me in the game and I could never enjoy it otherwise. I understand this is alpha but they are risking a PAYING customer here.
    wow your hilarious
    (0)

  9. #79
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Ask yourself this. How would Harry Potter do it?
    (1)

  10. #80
    Player
    urhryu's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Urhgan Leo
    World
    Masamune
    Main Class
    Alchemist Lv 50
    It should be further improved in my opinon
    (2)

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