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  1. #1
    Player
    Javino's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    102
    Character
    Gavin Vengeance
    World
    Hyperion
    Main Class
    Gladiator Lv 70

    The Downfall of 2.0

    They didn't wipe all previous player data for the launch and insisted on keeping the Market Wards.

    The End.
    (5)

  2. #2
    1/2 could potentially be the downfall.

    Market Wards isn't that one.
    (2)

  3. #3
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Go away then.

    You haven't even seen how it works yet.
    (81)

  4. #4
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Right... because wiping all of the data of current players would have made them really want to come back for 2.0...
    (86)

  5. #5
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Javino View Post
    They didn't wipe all previous player data for the launch
    Okay, I'll bite. Explain how this infers that the game will fail.
    (8)

  6. #6
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Market wards will suck unless they are completly redone, but they are not game breaking.

    In my eye 4 things are threatening to kill off 2.0.

    1) Regional Servers if the population in all regions is not large enough to support a game where it only functions 8 hrs a day. IF there is only 1000ppl online a day... the server economy will crash and the game will more or less die out quickly even if it is strong in other areas... see Aion.
    2) Population boom and drop. It will happen. SE needs to immediately server merge once the new game noobs leave. (too many mmos wait too long to merge servers.)
    3) Lack of Endgame
    4) Extreme casualness. What is killing WoW off. Listening to the playerbase is good caving into them is the worst thing ever. The customer very seldom is 100% right, honestly I will go as far as saying the customer is never right. Company need to listen but not blatantly do what the masses demand or you get clones and dull/insta-win/no innovation content.
    (26)

  7. #7
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Xatsh View Post
    Market wards will suck unless they are completly redone, but they are not game breaking.

    In my eye 4 things are threatening to kill off 2.0.

    1) Regional Servers if the population in all regions is not large enough to support a game where it only functions 8 hrs a day. IF there is only 1000ppl online a day... the server economy will crash and the game will more or less die out quickly even if it is strong in other areas... see Aion.
    Here I think it depends on how large the population gets. A US based server may not be the first choice for a Japanese player or vice versa, but it might be the only choice if the local servers are full. We'll have to see how this plays out over the next year. I think their reasoning is that because you can choose to flag up across multiple servers and play with people outside your region its still a multinational community, but having local servers would provide advantages to the players in those regions. You could actually see Japanese players choose US servers for the simple reason that there will be less competition for content during their own prime time hours.

    Quote Originally Posted by Xatsh View Post
    3) Lack of Endgame
    4) Extreme casualness. What is killing WoW off. Listening to the playerbase is good caving into them is the worst thing ever. The customer very seldom is 100% right, honestly I will go as far as saying the customer is never right. Company need to listen but not blatantly do what the masses demand or you get clones and dull/insta-win/no innovation content.
    The Relic weapon quests give me hope that they will be adding content that appeals to people who want content that takes a lot of time and effort to obtain. I see the current weapons as more akin to XI's AF than XI's Relic. Hopefully when we get to the higher level tiers we will start to see game changing items akin to Excalibur and Morrigans. Currently I think the games architecture prevents them from adding instances more like the dynamis areas, so we got small dungeons to hold us over. The fact that they are removing them seems to me an indication that they aren't in line with the type of content they want in 2.0.
    (2)
    Last edited by Mireille; 10-04-2012 at 04:28 AM.

  8. #8
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Xatsh View Post
    Market wards will suck unless they are completly redone, but they are not game breaking.

    In my eye 4 things are threatening to kill off 2.0.

    1) Regional Servers if the population in all regions is not large enough to support a game where it only functions 8 hrs a day. IF there is only 1000ppl online a day... the server economy will crash and the game will more or less die out quickly even if it is strong in other areas... see Aion.
    2) Population boom and drop. It will happen. SE needs to immediately server merge once the new game noobs leave. (too many mmos wait too long to merge servers.)
    3) Lack of Endgame
    4) Extreme casualness. What is killing WoW off. Listening to the playerbase is good caving into them is the worst thing ever. The customer very seldom is 100% right, honestly I will go as far as saying the customer is never right. Company need to listen but not blatantly do what the masses demand or you get clones and dull/insta-win/no innovation content.
    ^this is everything. casual players/unicorns, same difference
    (0)

  9. #9
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Hey guys who's your favorite DBZ villain?
    Mines would be Ginyu Force.

    (40)
    Last edited by Dhalmel; 10-03-2012 at 11:44 PM. Reason: friends don't let friends post in the forums drunk

  10. #10
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    wrong, downfall is because of the grass, THE GRASS!
    (19)

    Larek Darkholme @ Ragnarok

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