Leveling up in gw2 is a lot more fun than ffxiv. Actually it's been the most enjoyable way to level that i have seen in an mmo so far. Go around exploring the world and leveling up at the same time. Not grinding the same mob or same style quest over and over.
Yea doing random questevents with dozens of people without communicating with anyone else. MMOs should encourage people to do things together - i don't want a Massively Multiplayer Online Single Player Role Play Game.
Oh,i just found a proper description for the MMOs past wow-release - MMOSPRPG


Tottaly agree, looks like playing events with npcs instead of others players characters.Yea doing random questevents with dozens of people without communicating with anyone else. MMOs should encourage people to do things together - i don't want a Massively Multiplayer Online Single Player Role Play Game.
Oh,i just found a proper description for the MMOs past wow-release - MMOSPRPG
*Don't argue with idiots. They bring you down to their level and beat you with experience.

Yep, I made it all the way to 70 just moving from zone to zone. I have made 0 friends and I'm just progressing solo. This was week 1, so I have no idea how it is now since I'm on a break from it. I was sold on mmo's at the thought of adventuring side by side with others. I like GW2, so if FFXIV ARR can employ it's quest leveling system and promote comradery, it could be good.Yea doing random questevents with dozens of people without communicating with anyone else. MMOs should encourage people to do things together - i don't want a Massively Multiplayer Online Single Player Role Play Game.
Oh,i just found a proper description for the MMOs past wow-release - MMOSPRPG
Last edited by GodseijuroHiko; 10-04-2012 at 03:46 AM.
While it was fun for the first week once I hit 80 and looked around there was nothing to do ><
oh, okay. so what are your options exactly? heart quest. "live event" (basically a heart quest that randomly pops up). story quest (basically a heart quest that involves your storyline). crafting. map completion.
and map completion gives an okay xp boost but the xp/hour compared to the other options is pretty awful. so generally you're stuck... what's the word...
...grinding? lol yep. grinding the same style quest over and over. that's reality, bub. no amount of marketing buzzword hype can change that.
we call this fallacy a false dilemma.
Last edited by fusional; 10-04-2012 at 05:11 AM.
Map completion is good xp. You still get to 80 pretty quickly and most people if not everyone i played went that route cause they wanted to enjoy the game not make a mad rush to 80. I could see people doing the typical grind-the-fastest way possible if map completion gave shit xp but it doesn't. I know people who got to 80 in just WvW. You got all these different ways to level up but you're right they all suck compared to xiv where killing the same doblyn a million times over is so much more fun or waiting 4 hours for a party invite like in xi(queue up the "I never waited for a party" responses). I like xiv but it could learn a lot from a game like gw2. I really hope yoshi plays it and sees how awesome some of the jump puzzles are in that game and tries to put some in ARR.oh, okay. so what are your options exactly? heart quest. "live event" (basically a heart quest that randomly pops up). story quest (basically a heart quest that involves your storyline). crafting. map completion.
and map completion gives an okay xp boost but the xp/hour compared to the other options is pretty awful. so generally you're stuck... what's the word...
...grinding? lol yep. grinding the same style quest over and over. that's reality, bub. no amount of marketing buzzword hype can change that.

I have to agree with this too. GW2 to me is a very enjoyable way to level, but i also liked leveling in parties in FFXI, but as a class that was needed in parties, like rdm, or whm.
Imo, FFXIV ARR will have a very small niche. I highly doubt it will attract the hardcore MMO player, and I suspect it may not even attract the FFXI playerbase. I think when all i's are dotted and t's crossed with this game, it will be left with what the current player base is at this point. However, for me, I'm excited about player housing and such. I just hope there is good endgame content too.
Last edited by Lurex; 10-04-2012 at 11:20 AM.
To be honest wiping character data would probably be the best thing to do. Since they working from the ground up with this game. Most people will not experince the early game content, and go straight to end game. Depending on how the loot system works people will get loot and leave because do oyu need to do more? They have to have a lot of end game ready because 99% of the pop is there but they also have to have all the aerly game its a lot of content, that most MMO's cannot do at there launch. I dobut this game will be an exception.
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