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  1. #9
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    Join Date
    Mar 2011
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    4,948
    I'm calling BS on this. The EXP was actually increased per mob with the introduction of the new surplus system.
    That's because I'm describing what another game did. The information you quoted is not based on FFXIV. It was a similar system in another game, however there are certain key differences that FFXIV's system had that made the changed system an actual improvement instead of a relabeling of terms.

    Thus
    Either I'm not understanding your point or you're using incorrect information.
    It's the former. We were simply not on the same page as far as I can tell. I'm explaining to you how perception alters reality in one's mind and used another game to illustrate the example. XIV's situation is not the same as WoW's was, but there are similarities.

    Because I have the rested bonus on all the time, I usually stop EXPing if it runs out, because I don't want to get less EXP than I'm used to getting. If you're the kind of person who is EXPing constantly, you don't get this perception because you're not used to having the bonus.
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    Last edited by Alhanelem; 10-03-2012 at 12:44 PM.