I desire to prevent the current imbalance from leaking into ARR.
And...
You're really going to try that after saying this? Did you play ARR yet?There's no more Light Shot in ARR. All basic ranged attack is handled by AA, the same AA that punches in close range. It simply switches back and forth based on distance.
That being said, again, this discussion is relatively trivial and isn't worth delaying ARR even a second.
Last edited by Reika; 10-07-2012 at 05:13 PM.
No... I watched the third live letter footage. I suppose you didn't, or you don't have much of an eye for detail if you did.
I'm not pulling shit out of my ass.What do you expect them to do for archer bow attacks if they remove light shot? Archers wouldn't even be able to use their bows for tp generating attacks. Their only choice is to not remove light shot if they dont want archers 'AFKing to auto attack', tho the movement lock would hopefully be nullified or nearly nullified if they keep it.
- There's no Light Shot in ARR.
- They have ranged AA that behaves light Light Shot, but switches to punches in close range.
- Also, TP building is no longer connected to AA for any class in ARR. TP starts with a full bar and regenerates to full over time, faster when not engaged similar to MP.
We don't know a lot about ARR's system, but there's a decent amount of info that we do have. Apparently you're not on the same page.
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