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  1. #1
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Alhanelem View Post
    We already have a "full fledged auction house" complete with item search and direct purchases." Listing items for sale may be a hassle at the moment, but beyond that, the current system has everything an AH has and more except timed auctions, which I DO NOT WANT. I don't want to wait hours to buy an item, I want the item right then and there. All they need to do is fully integrate all three nations (which is planned) so there is plenty of space for everything, and do something to accelerate the process of listing items. Once that happens, I will have no complaints.

    Beyond that, with this change we will also be able to list twice as many items for sale on the markets.

    The only reason player bazaars are being removed is because nobody really used them much, except for things they weren't really designed for.
    Except there is one key flaw with the ward system, and that is limited space. If they continue to try and make the wards a physical place that people can visit this one flaw will continue to hinder its use.

    I vendor 99% of the crap I get for the simple reason that most of it isn't worth the hassle of trying to get one of my retainers on the wards to try and sell it to someone else.

    If not everyone can easily get items on the wards for sale it's not a good system.

    They've brought it a long way so far... but if they try to keep the function of the wards as renderable space then it is kind of a giant waste of resources.

    If they moved it to a theoretical place, and we sent our retainers "off to the wards" via a menu, and it only populated as such it would work significantly better and wouldn't limit the amount of available space on servers with larger populations.

    The wards don't need to be some room packed to the gills with lifeless zombie npcs with bazaars that we can check one by one if we want to.
    (0)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ferth View Post
    Except there is one key flaw with the ward system, and that is limited space. If they continue to try and make the wards a physical place that people can visit this one flaw will continue to hinder its use.

    I vendor 99% of the crap I get for the simple reason that most of it isn't worth the hassle of trying to get one of my retainers on the wards to try and sell it to someone else.

    If not everyone can easily get items on the wards for sale it's not a good system.

    They've brought it a long way so far... but if they try to keep the function of the wards as renderable space then it is kind of a giant waste of resources.

    If they moved it to a theoretical place, and we sent our retainers "off to the wards" via a menu, and it only populated as such it would work significantly better and wouldn't limit the amount of available space on servers with larger populations.

    The wards don't need to be some room packed to the gills with lifeless zombie npcs with bazaars that we can check one by one if we want to.
    If all the wards were linked, we wouldn't have the space problems we have now. Since they are fixing that, your point is moot.
    (1)

  3. #3
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Molly_Millions View Post
    If all the wards were linked, we wouldn't have the space problems we have now. Since they are fixing that, your point is moot.
    My point isn't moot at all. The wards are a tremendous waste of resources. We do not need to be wasting server space for a bunch of copy pasted rooms full of npcs.

    Linking the search to all of the wards would be amazing, but it will still mean every ward packed full of needlessly rendered npcs is a huge waste of game resources.

    A theoretical location that doesn't need to be visited and doesn't need to be filled with a bunch of random npcs would free up server space and function exactly the same as your proposed ward link.
    (0)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I was playing left for dead, then I logged into the market wards. I was thinking, what if you could buy a chainsaw. . . . Can finally put both your retainers in the market wards you want...


    lol - I read somewhere they are organizing the market wards better? I really hope they stop the sea of people effect - in real market its walls of people, hope we get walls.
    (0)

  5. #5
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    The only legitimate use I can see for bazaars is distributing items in a raid quickly by putting up 1 gil items. Everything else, the market wards or an auction house will do better.

    In which case, having bazaars around just for that is f**king dumb.
    (0)

  6. #6
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    Player bazaars were useless and archaic. Most everyone just used it for additional storage.
    (0)

  7. #7
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I perfer retainers anyways. I dont really see how the current system is any different than an AH anyways, besides the fact that things arent really 'auctioned' (no bids). I'd rather not have a bidding system anyways, hated that about XI's AH. They're doubling both retainers bazarrs too. However, I think a system of where you can just select an item in your retainers inventory and mark it for sell (eliminate all bazaars all together) would be better, so you set whatever your retainer has that is tradeable for sale.
    (0)

  8. #8
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Most MMORPGs nowadays don't even have bazaar functionality anymore.
    (0)

  9. #9
    Quote Originally Posted by Fated View Post
    Most MMORPGs nowadays don't even have bazaar functionality anymore.
    Some don't even let you trade with players.
    (0)

  10. #10
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Well, that was a rather monster topic regarding re-denomination and equipment. They haven't gone into any fine detail yet on the market system as a whole, so maybe they'll be able to explain their philosophy behind removing bazaars when that topic hopefully arises. It could be as simple as other people mentioned though; they were pretty underutilized and people just tended to use them as storage space.
    (0)

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