Anyone know why SE may have done that instead of doing some small fixes to it?
Anyone know why SE may have done that instead of doing some small fixes to it?
They can't fix the issues, much like they couldn't fix animation issues without removing them. Maybe it's to further the retainer system, but I think it's just because they couldn't fix the system and just said screw it and deleted it lol.
Just make items in bazaar not become removed from inventory.
You just solved the 999999999 price items.
I'm not even sure if other problems existed
The only problem with bazaars was you had to be stationary to utilize it and given the display limits and short range of them (you have to be humping the person to even view it) it was just a poorly designed system compared to XI where I can view someone's bazaar from the other side of the city via /check (/c) and still go about my business (walking/running.)
since when you can check bazaars far from seller in ffxi ?The only problem with bazaars was you had to be stationary to utilize it and given the display limits and short range of them (you have to be humping the person to even view it) it was just a poorly designed system compared to XI where I can view someone's bazaar from the other side of the city via /check (/c) and still go about my business (walking/running.)
Since they were introduced. You use /check (or /c) (name), if they're still in the same grid as you (which is pretty much one end of the city to the next in smaller zones like Port jeuno) you'll be able to check them and purchase from their bazaars. People use it all the time in port jeuno due to the amount of bazaars that won't show up since it's the hangout spot post Abyssea on many servers.
i'm quite sure it wasn't like that :| maybe i'm wrong
edit: checked with an old friend: you could /check players and move, but if bazaar was too far away the window close, at last pre-abyssea
Last edited by yukikaze_yanagi; 10-02-2012 at 10:57 PM.
This is what I meant by gridzone, which is a lot larger in smaller cities.
Player bazaars did lead to a wasteful use of energy and resources by having players sit aimlessly in town. Removal of player bazaars, an obtuse system, btw, means they can force log offs for increased server performance if they so choose.
No one actually uses the bazaar to sell stuff. Its just extra storage room.
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