Yoshida already said that he's fine with powerleveling to an extent. Its effectiveness in version 2.0 is up in the air.Who knows, but power leveling won't be a viable options anymore.


Yoshida already said that he's fine with powerleveling to an extent. Its effectiveness in version 2.0 is up in the air.Who knows, but power leveling won't be a viable options anymore.

Of all the terrible player suggested changes to this game....
this isn't one of them.

Great idea. Also a good idea is charging people that play on a lower populated unmergable server a greater amount to keep it profitable to the company. Everyones happy.
Keep in mind that this game cannot be calibrated for any single player, and the medium is not you.



They should implement a dislike button just because and for this thread. It wouldn't be resources put to waste.

Who is gonna craft your gear or gather mats if everyone has to keep rerolling?

Lol my one thought when I read this, was it would be just like SAO!~
I hate this idea.
Who let the masochist in...?
Actually nevermind, they fit right in... Why am I not surprised?
- Kurokikaze
This is how I feel when I read posts on these boards:
Perfection the fight in a regular server and then move to perma death? lol i'm sorry but atomos crushes your logic with his lazer beam

I having nothing against the idea conceptually, but it really does take a certain amount of balance to get it right. Game content is usually designed with the idea that you will die.
P.S. Also what is stopping someone from just using a Phoenix Down.![]()
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