Mihanna you miss the point. What you just wrote up is a post of your opinions. Yes it would be elitist. Yes spending so much time acquiring your gear and then losing all of that hard work would be absolutely horrendous. No one would enjoy dying. It would not be a fun thing at all to die. This is the point, as hard as it is for some of you to understand that. Diablo 2 is the only game I personally played which had this permanent death system and let me tell you, losing my level 96 necro who I had played with for almost 2 years, had very high end gear (enigma, hoto etc etc). I lost that character to a freaking tp glitching pk'er. He freaking killed me by exploiting the game. It was terrible of course. All that hard work gone because of an exploit they had yet to patch.
I made another character after he died. That is the nature of it all. This is what people have to do when they die if they want to play again on perma death servers. Otherwise they just go back to a normal server.
It doesn't have to be fair. That's all there is to it. There doesn't need to be any change at all to the game for them to make these servers. All SE needs to do is make it abundantly clear that characters will not be resurrected for any reason including lag or exploiters. This is what blizzard did and hardly anyone complained about dying for stupid reasons. The ones that did, just got a simple message explaining what they already knew and agreed to before making that character.

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