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  1. #1
    Player Eekiki's Avatar
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    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Corrderio View Post
    Think the point was to see how many people acutally know what all goes into programming for a game and whatnot and those that don't and complain about stuff being too slow/etc.
    If so, it sure wasn't worded very well.
    (0)

  2. #2
    Player
    Chrees's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by Corrderio View Post
    Think the point was to see how many people acutally know what all goes into programming for a game and whatnot and those that don't and complain about stuff being too slow/etc.
    I have a feeling that anyone who is a programmer, works with programmers, or is in a field relating to computers/IT/development/etc. is going to reply to this just to tip the scales, making it look like the majority of FFXIV's player base knows exactly what is going on inside of Square-Enix, which is most definitely not the case.

    And it looks like it's already happening.
    (1)

  3. #3
    Player
    Shaone's Avatar
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    Mar 2011
    Posts
    286
    Character
    Shaone Abides
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Chrees View Post
    I have a feeling that anyone who is a programmer, works with programmers, or is in a field relating to computers/IT/development/etc. is going to reply to this just to tip the scales, making it look like the majority of FFXIV's player base knows exactly what is going on inside of Square-Enix, which is most definitely not the case.

    And it looks like it's already happening.
    Exactly. Understanding any old development cycle has no bearing on understanding every development cycle, or specifically development cycles within XI.

    I may have be programming professionally for 7+ years (and hobby programmer since age 8) but know there are numerous methodologies, different team structures, different means of determining priority for work, different work ethics, and most importantly differing levels of complexity of projects.

    There is simply no feasible way to assess the total volume and complexity in the XIV code, but it's probably fairly safe to say that given that there are (were?) at least 3 teams of programmers (1 for server, 2 for client), each new addition or fix would require a great deal of communication to implement. Not to mention that changes/fixes requiring any other assets (models, text, sound effects) will bring even more teams into the equation, and obviously when one programmer is waiting to hear back from another team on a query or for a change they require to finish something they are working on, they will work on something that they can do in the mean time.

    So it is only natural that simple features/fixes will bubble up through to release first.

    I don't pretend to understand the complexity of XIV, but I do know they did a very brave thing in implementing their own core engine and tool set. From a technical perspective I am far more impressed with what has been achieved so far in XIV than I am by some of the games build over the top of someone elses engine, however customised it may be (Rift=Gamebryo engine). And seeing the progress on XIV from first closed Alpha through to present gives me no reason to doubt the technical competence at SE.

    Just for fun, Client/Server programmers at XIV release:

    http://img141.imageshack.us/i/creditsq.png/

    (If you've never watched the credit list, I suggest it. It's pretty impressive. )
    (1)


  4. #4
    Player
    Shneibel's Avatar
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    Mar 2011
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    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Macha View Post
    1. Do you understand the basics of any development cycle (How long it takes/How it works)?
    2. Do you think that the dev team, under Tanaka, included meaningful documentation in their code?
    3. Are you a major stock holder?
    4. Do you understand the meaning of the phrase "we have to stand before we can walk"?
    5. Have you, personally, seen ANY of the feedback submitted other than your own that was not on the forums?

    I can say "Yes" to only two of these questions.
    What about you?
    1. yes
    2. yes I do belive they have but instead of put it out, they might save it to expansion just my opinion
    3. no
    4.I dont want to
    5. I have make 2 suggess in the forum, and those point are sum from disscussion in the LS, 1 man opinion cannot conside as a serious feedback
    (0)

  5. #5
    Player Eekiki's Avatar
    Join Date
    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Macha View Post
    1. Do you understand the basics of any development cycle (How long it takes/How it works)?
    2. Do you think that the dev team, under Tanaka, included meaningful documentation in their code?
    3. Are you a major stock holder?
    4. Do you understand the meaning of the phrase "we have to stand before we can walk"?
    5. Have you, personally, seen ANY of the feedback submitted other than your own that was not on the forums?

    I can say "Yes" to only two of these questions.
    What about you?
    Loaded questions, but I'll bite.

    1. Yes.
    2. No, and even if it was, the coding was outsourced to china, so I doubt anyone could understand their documentation unless they spoke Chinese.
    3. No.
    4. Pretend I don't and explain it to me.
    5. I don't understand the question.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    262
    1. I am in favor of a 4-phase development cycle beginning with inceptional design to transitional deployment.

    2. I am in favor of Tanaka's efforts but nobody is perfect when it comes to documenting.

    3. I am strongly against stockholders. They usually make poor decisions.

    4. I am strongly against standing - I prefer sitting.

    5. I am strongly against the feedback given during closed beta which were not on these forums.
    (4)

  7. #7
    Player
    Evangela's Avatar
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    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    asking these question to the FFXI-XIV fanbase... we're mostly mature gamers and a lot of us are professional/master in many kind of business

    don't acts like we're WoWfans
    (0)

  8. #8
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    1. Do you understand the basics of any development cycle (How long it takes/How it works)?
    -Yes
    2. Do you think that the dev team, under Tanaka, included meaningful documentation in their code?
    -Yes
    3. Are you a major stock holder?
    -No.
    4. Do you understand the meaning of the phrase "we have to stand before we can walk"?
    -Yes
    5. Have you, personally, seen ANY of the feedback submitted other than your own that was not on the forums?
    -Yes.
    (0)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  9. #9
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Macha View Post
    1. Do you understand the basics of any development cycle (How long it takes/How it works)?
    2. Do you think that the dev team, under Tanaka, included meaningful documentation in their code?
    3. Are you a major stock holder?
    4. Do you understand the meaning of the phrase "we have to stand before we can walk"?
    5. Have you, personally, seen ANY of the feedback submitted other than your own that was not on the forums?

    I can say "Yes" to only two of these questions.
    What about you?
    1. Yes I am studying to become a developer myself.
    2. I guess
    3. No
    4. Yes
    5. Yes

    So do I get a stuffed animal or some kinda prize?
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  10. #10
    Player

    Join Date
    Mar 2011
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    262
    I'm a programmer.

    I can honestly say that corporate shareholders have it rough, I mean programmers are so expensive working for less-than-they're-worth pay, which is a big cut into their billions of dollars worth of dividends. After all, they can only spare maybe 5~10% at most of that to put back in as company investment, so they have to get the game up and running as soon as possible so they can make more money so they can continue to underpay their programmers.

    Those poor shareholders... What will they do without their personal airplanes, luxury yachts, and million-dollar acreages?
    (3)

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