Yes please bring back XP loss.
Yes please bring back XP loss.
Last edited by IloveYouPumpkin; 10-03-2012 at 03:21 PM.
Please don't associate good game design like Dark Souls with garbage mechanics like XP loss.You're probably being sarcastic as far as I can tell but to me, over the years games have gotten too easy and fluffy I now have the Dark Souls mentality in that I prefer a game to be frustratingly difficult rather than simpler. I will still play it.
Bring back xp loss.
In Dark Souls, every death is a lesson, and it's firm but fair. You learn how to be a better player and ultimately you lose nothing but time you spent going through a level or fighting a boss and possibly this game's equivalent of money (souls). You keep your weapons. You keep your levels. Your character isn't the crutch, you are.
XP loss is garbage that makes you afraid to do anything because of the chance that something will go south and cost you a level up and takes a long, LONG time to obtain. It doesn't teach you anything other than to not help other people or be an elitist jerk. Your character becomes something that prevents you from playing the game to its fullest.
XP loss sucks.
I understand what you mean and I agree in principle. But to me, these days I'd rather have tougher draconian elements in a game because it's amusing to me. Sometimes those annoying things in games created memories, even if heart wrenching. The days where you couldn't come on a forum and ask for things to be changed, I guess I just miss the days when these kinds of things were not arguable, you would just wonder what bastard came up with the idea and you'd chug along. Later on you'd remember those terrible things but you'd appreciate the experience anyway.Please don't associate good game design like Dark Souls with garbage mechanics like XP loss.
In Dark Souls, every death is a lesson, and it's firm but fair. You learn how to be a better player and ultimately you lose nothing but time you spent going through a level or fighting a boss and possibly this game's equivalent of money (souls). You keep your weapons. You keep your levels. Your character isn't the crutch, you are.
XP loss is garbage that makes you afraid to do anything because of the chance that something will go south and cost you a level up and takes a long, LONG time to obtain. It doesn't teach you anything other than to not help other people or be an elitist jerk. Your character becomes something that prevents you from playing the game to its fullest.
XP loss sucks.
I agree with you 110%. It's the hard things the make the game fun in the end. On top of it all exp is retardedly easy to get in this game. I felt sad for PLDs in XI before they had campaign because it was annoying to keep an exp buffer but in this game exp is a complete joke.I understand what you mean and I agree in principle. But to me, these days I'd rather have tougher draconian elements in a game because it's amusing to me. Sometimes those annoying things in games created memories, even if heart wrenching. The days where you couldn't come on a forum and ask for things to be changed, I guess I just miss the days when these kinds of things were not arguable, you would just wonder what bastard came up with the idea and you'd chug along. Later on you'd remember those terrible things but you'd appreciate the experience anyway.
There should be exp loss and gear damage at the same time.
Also, I was a bit sad to hear that housing will have separate instances. I was looking forward to the land grab and having people be land brokers. That would have been really cool I think. Having everything be fair for everyone in all ways is not really my cup of white chocolate mocha frappuccino light blended.I agree with you 110%. It's the hard things the make the game fun in the end. On top of it all exp is retardedly easy to get in this game. I felt sad for PLDs in XI before they had campaign because it was annoying to keep an exp buffer but in this game exp is a complete joke.
There should be exp loss and gear damage at the same time.
Last edited by IloveYouPumpkin; 10-02-2012 at 02:00 AM.
ok if they did ud be kicking your tail when u just leveld up sever /client crash and you delevel and have to do 5 leves to level bk again but w8 that was your last leve and have 2 w8 another 11 hours b4 u can get close to geting your level gained so heck no that was in 11 and i hated it and still do do you relly want to level/ delevel all the time and have to grind instead of doing quest's missions or otherwize have fun doing go and also if they did put that here it would also apply to crafting im shure you wont mind that would you WAKE THE CHOCOBO UP !
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