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Thread: DAMAGED GEAR?!

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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Beowolf View Post
    unless they take away the lvl requirements for all gear and make it everything optimal...you know sence level sync is coming in 2.0 anyway and they said they are make'n it where you won't need to worry about having tons of gear sets to do lower content with new adventurers. i could see that being one possible road to travel.
    We had that once.
    And people complained that a level 12 char can wear a dodore doublet.
    Now the dodore doublet is still optimal level gear, but unlike earlier now all bonus stats get reduced to zero if the char level is to low.
    (0)
    Last edited by Felis; 10-01-2012 at 11:42 PM.

  2. #2
    Player
    Keisuna's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    311
    Character
    Shiro Turuphant
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Am I the only one who doesn't think it's THAT annoying? It's more or less just a mild gil-sink that might get in the way when you've been using your gear for a long time and haven't been paying attention.
    (2)

  3. #3
    Player
    Breladine's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    227
    Character
    Breladine Mahr
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Keisuna View Post
    Am I the only one who doesn't think it's THAT annoying?
    Me.

    I don't find gear damage the least bit annoying, but then again I've dealt with gear damage in most of the other MMOs that I play, so I guess I'm just used to it as a fact of life.

    I'll take gear damage and NO xp loss, thanks muchly.
    (1)


    No leeching, No PL'ing, just 100% playing the game.

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I don't find it annoying. What I can't repair myself I ask my party members or use the next npc.
    (3)

  5. #5
    Player
    RoosterAgathos's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    205
    Character
    Whiskey Six
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    XP loss and gear damage (yes, please)
    (3)

  6. #6
    Player
    Join Date
    Sep 2012
    Location
    Equestria
    Posts
    80
    Quote Originally Posted by RoosterAgathos View Post
    XP loss and gear damage (yes, please)


    Yes, this is exactly what the game needs.
    (1)

  7. #7
    Player
    Bovine_Butterball's Avatar
    Join Date
    Aug 2012
    Posts
    10
    Character
    Bovine Butterballs
    World
    Sargatanas
    Main Class
    Warrior Lv 60
    I think gear damage is really a benefit for finding a good pickup group. If there's a cost to your character dying, then you will try harder to stay alive. If nothing bad comes out of it, how many people do you think would just mess around once in a while because they didn't feel like playing for serious? You thought Ifrit was frustrating when you were learning it. Ay yi yi. Gear damage is better than the xp loss people tell me FFXI had too. People need motivators sometimes, and gear damage is one that should stay.
    (1)

  8. #8
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Bring on equipment loss. Hit 0% = Bye Bye
    (0)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I'm for gear loss and exp damage (you can repair your exp if you give a npc a huge amount of gil)
    (0)

  10. #10
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Why not whip yourself everytime you die in game? that will satisfy the ones that loves exp loss and will save us the trouble of having that system and everyone will be happy.

    In te serious note i prefer by far having gear damaged everytime i die, the system is fine as it is, gives crafters something to do and its not too annoying as it was when the game was released (you needed to get different mats for every gear slot, like a buffalo leather to repair leather gear, iron, bronze plate to repair full plates, etc) now you only need Dark matter, and yeah it makes the game more realistic, if the mob beats you to the pulp, something must broken in your gear after such beating...

    Exp loss will only make people to avoid helping new pople and will make the game more elitist than it is right now, i help my friend as much as i can but i avoid the random parties when i want to beat hard content, because theres always someone that doesnt know how to play his role or doesnt know the fight, etc and imagine that you lose exp in every wipe and can dlvl...
    (3)

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