Results 1 to 10 of 49

Thread: Advance classes

Hybrid View

  1. #1
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Inaaca View Post
    Why? What's the point of arbitrarily making some classes harder to get than others? All classes should be viewed equally and treated as such.
    Why all have to be the same? This would be ARR classes that weren't before for some reason so a background history while unlocking then would be nice. I'm not asking for super hard quest to unlock then maybe a running around or just talk to a NPC.
    (0)

  2. #2
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Myrhn View Post
    Why all have to be the same? This would be ARR classes that weren't before for some reason so a background history while unlocking then would be nice. I'm not asking for super hard quest to unlock then maybe a running around or just talk to a NPC.
    Sure, but wouldn't it be nice for the original classes to have unique backstory quests, too? Why should only the new classes get all the fun? This is what I mean by equality.

    It's silly to arbitrarily segregate some classes with an extra requirement for access. There's no reason to divide them like this. Let all classes be unlocked with a unique quest/requirement, or none of them.
    (4)

  3. #3
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Myrhn View Post
    Just wondering if they are any plans to add advance classes. Like for example to unlock arcanist you need to have conjurer level 15 and thaumaturge level 15 (just an example). It would be nice to add that type of method to unlock classes. What people think about it?
    Your touching on a formula which already exist. Are you "ruffling up a birds feathers" while it's in flight?

    To unlock a job, curtain classes need to be obtain to a minimum level, like the new Samurai job, I suppose we all need to level lancer and marauder to a level 15~30ish maybe. It's an old method of prerequisites needed for job.

    In FFxi, it was based on job>>>level 30>>>unlock advance job(thru quest). Same thing will apply in FFXIV:ARR.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  4. #4
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Inaaca View Post
    ... All classes should be viewed equally and treated as such.

    I understand that FFXI did it with advanced jobs, but I don't think it made any sense then either.
    Why, why,why? Because the world is a cruel place and one who doesn't show effort to wanting something doesn't deserve to have it. I suppose a child raised with a silver spoon in his/her mouth wouldn't understand 'this' but as the old saying goes, "it takes a curtain special someone to do that curtain special job".
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  5. #5
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by PSxpert2011 View Post
    Why, why,why? Because the world is a cruel place and one who doesn't show effort to wanting something doesn't deserve to have it. I suppose a child raised with a silver spoon in his/her mouth wouldn't understand 'this' but as the old saying goes, "it takes a curtain special someone to do that curtain special job".
    I've reiterated over and over that difficulty has nothing to do with any of the points in my argument.

    Let me ask you though, what makes the newer classes so "special" that they deserve extra quests and extra steps just to have access to them? When it comes down to gameplay, none of them are any better or worse than the starting classes when all is said and done. If you want the new classes to be difficult to obtain, then shouldn't this also apply to the classes we have now? Why should the new ones be any different?
    (1)

  6. #6
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Inaaca View Post
    Sure, but wouldn't it be nice for the original classes to have unique backstory quests, too? Why should only the new classes get all the fun? This is what I mean by equality.

    It's silly to arbitrarily segregate some classes with an extra requirement for access. There's no reason to divide them like this. Let all classes be unlocked with a unique quest/requirement, or none of them.
    I agree with you ..it was annoying in FFXI how every new job added was made look harder to get and more story with it and a lot more details yet WAR the best DD was all BLAHH
    (0)

  7. #7
    Player
    TenraiNagi's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    165
    Character
    Tenrai Nagi
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Myrhn View Post
    Why all have to be the same? This would be ARR classes that weren't before for some reason so a background history while unlocking then would be nice. I'm not asking for super hard quest to unlock then maybe a running around or just talk to a NPC.
    Maybe not a mandatory thing to unlock the class itself, but background history of ALL classes should be extensively put by class quests (which should start at level 1 btw... NOT 20 -.-). If we got class quests every 3-5 levels we would know a whole lot more about our classes than just 3 quests every 10 levels...
    (2)