Quote Originally Posted by Jennestia View Post
The bolded is what makes MMORPGs boring and why every new class and race addition is boring after the first 20 minutes -- Class quests doesn't making something harder than others, it gives you content to do rather than going to an NPC and buying a weapon and tada! You're now a master of summoning primals.

If that's your kind of thing more power to you, but there luckily are still a lot of MMO gamers who like doing quests with a purpose.
I'm not saying that it's better to have things handed to you. You're trying to make the same point as Elexia, when my point doesn't have to do with difficulty at all.

All classes should be treated equally. That doesn't mean make them easy to get or make them all the same. If all the classes were earned and unlocked through quests, that would be great, but it should be ALL of them or none of them, not just a random selection of classes for no reason.

There's no sense in making some classes easy to get and some classes hard to get when they should all be on a level playing field. That's why Jobs take more work to unlock because they're on a more advanced level than classes.