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Thread: Advance classes

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  1. #1
    Player
    Inaaca's Avatar
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    Inaca Selenaca
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    Quote Originally Posted by Elexia View Post
    You never played FFXI I'm guessing? Might be where your disconnect may be coming from. "Advanced" classes simply mean they're not basic already unlocked classes, they're something you have work toward.

    Also no, jobs =/= advanced classes, they're an extension of it's base class, an advanced class is something you could only use after doing a quest. Given the way this game works, the only way that would be possible is to lock out crafted weapons to level 5+ and you can only get the 'weathered' weapon through the quest.
    I played plenty of FFXI back in the day. I also unlocked all the jobs while I was playing. Advanced classes is an awful terminology to use if you're not trying to imply that the class is advanced. I mean, c'mon now.

    And Yoshi may not want us to think of jobs as advanced, and rather equal to classes, but y'know, they really are, at least with how the armoury system works out to right now. So yeah, Jobs are pretty much the advanced versions of classes for all intents and purposes with the current system.
    (2)

  2. #2
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    Myrhn's Avatar
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    Myrhn Shirayuki
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    Quote Originally Posted by Inaaca View Post
    Why? What's the point of arbitrarily making some classes harder to get than others? All classes should be viewed equally and treated as such.
    Why all have to be the same? This would be ARR classes that weren't before for some reason so a background history while unlocking then would be nice. I'm not asking for super hard quest to unlock then maybe a running around or just talk to a NPC.
    (0)

  3. #3
    Player
    Inaaca's Avatar
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    Quote Originally Posted by Myrhn View Post
    Why all have to be the same? This would be ARR classes that weren't before for some reason so a background history while unlocking then would be nice. I'm not asking for super hard quest to unlock then maybe a running around or just talk to a NPC.
    Sure, but wouldn't it be nice for the original classes to have unique backstory quests, too? Why should only the new classes get all the fun? This is what I mean by equality.

    It's silly to arbitrarily segregate some classes with an extra requirement for access. There's no reason to divide them like this. Let all classes be unlocked with a unique quest/requirement, or none of them.
    (4)

  4. #4
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    PSxpert2011's Avatar
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    Quote Originally Posted by Myrhn View Post
    Just wondering if they are any plans to add advance classes. Like for example to unlock arcanist you need to have conjurer level 15 and thaumaturge level 15 (just an example). It would be nice to add that type of method to unlock classes. What people think about it?
    Your touching on a formula which already exist. Are you "ruffling up a birds feathers" while it's in flight?

    To unlock a job, curtain classes need to be obtain to a minimum level, like the new Samurai job, I suppose we all need to level lancer and marauder to a level 15~30ish maybe. It's an old method of prerequisites needed for job.

    In FFxi, it was based on job>>>level 30>>>unlock advance job(thru quest). Same thing will apply in FFXIV:ARR.
    (0)


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  5. #5
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    Quote Originally Posted by Inaaca View Post
    ... All classes should be viewed equally and treated as such.

    I understand that FFXI did it with advanced jobs, but I don't think it made any sense then either.
    Why, why,why? Because the world is a cruel place and one who doesn't show effort to wanting something doesn't deserve to have it. I suppose a child raised with a silver spoon in his/her mouth wouldn't understand 'this' but as the old saying goes, "it takes a curtain special someone to do that curtain special job".
    (0)


    ~'\[[_LEGACY_]]/'~
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  6. #6
    Player
    Inaaca's Avatar
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    Quote Originally Posted by PSxpert2011 View Post
    Why, why,why? Because the world is a cruel place and one who doesn't show effort to wanting something doesn't deserve to have it. I suppose a child raised with a silver spoon in his/her mouth wouldn't understand 'this' but as the old saying goes, "it takes a curtain special someone to do that curtain special job".
    I've reiterated over and over that difficulty has nothing to do with any of the points in my argument.

    Let me ask you though, what makes the newer classes so "special" that they deserve extra quests and extra steps just to have access to them? When it comes down to gameplay, none of them are any better or worse than the starting classes when all is said and done. If you want the new classes to be difficult to obtain, then shouldn't this also apply to the classes we have now? Why should the new ones be any different?
    (1)

  7. #7
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    Quote Originally Posted by Inaaca View Post
    Sure, but wouldn't it be nice for the original classes to have unique backstory quests, too? Why should only the new classes get all the fun? This is what I mean by equality.

    It's silly to arbitrarily segregate some classes with an extra requirement for access. There's no reason to divide them like this. Let all classes be unlocked with a unique quest/requirement, or none of them.
    I agree with you ..it was annoying in FFXI how every new job added was made look harder to get and more story with it and a lot more details yet WAR the best DD was all BLAHH
    (0)

  8. #8
    Player
    TenraiNagi's Avatar
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    Tenrai Nagi
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    Sargatanas
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    Thaumaturge Lv 70
    Quote Originally Posted by Myrhn View Post
    Why all have to be the same? This would be ARR classes that weren't before for some reason so a background history while unlocking then would be nice. I'm not asking for super hard quest to unlock then maybe a running around or just talk to a NPC.
    Maybe not a mandatory thing to unlock the class itself, but background history of ALL classes should be extensively put by class quests (which should start at level 1 btw... NOT 20 -.-). If we got class quests every 3-5 levels we would know a whole lot more about our classes than just 3 quests every 10 levels...
    (2)

  9. #9
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    Quote Originally Posted by Myrhn View Post
    Just wondering if they are any plans to add advance classes. Like for example to unlock arcanist you need to have conjurer level 15 and thaumaturge level 15 (just an example). It would be nice to add that type of method to unlock classes. What people think about it?
    Jobs have quest requirements. Classes simply require equipping the weapon. That's the way it should stay.

    Sure, but wouldn't it be nice for the original classes to have unique backstory quests, too?
    The original classes DO have backstory quests. They're just not required for anything.
    (3)

  10. #10
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    Davorok's Avatar
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    Davorok Byrmwilf
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    Quote Originally Posted by Alhanelem View Post
    ...

    The original classes DO have backstory quests. They're just not required for anything.
    And they are boring, oddly paced and meaningless. I bet most folks don't even know they exist or end up doing them all at level 50.

    I am gonna have to partially agree with the OP. No, I don't want Class Requirements for "advanced classes" but I have always wanted the Class Quests we have to be more meaningful and even required for leveling.

    Any excuse for more cutscenes and NPC Bard's singing of my triumphs.
    (2)

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