As always, click the link for the full version.

Cutriss had a pretty good "laundry list"of ideas pertaining to general UI tweaks. The note about status animations was good too.

http://forum.square-enix.com/ffxiv/t...3-Laundry-list
Quote Originally Posted by Cutriss View Post

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When I get slept or bound, I see the status icons, but if I'm busy juggling healing/nuking tasks, I may not notice right away, and the status log messages are not consistent. In addition to a prominent "Command failed for reason XYZ" error on-screen, it would be helpful if the player-characters could animate in such a way as to show visible status ailments. If they're asleep, they should be kinda slouched and have some animated z's bubbling up from their heads, or the classic Japanese snot bubbles. If they're bound, show some arcane energy extending from the ground wrapping around their feet. If they're slowed, render the battle animations at a slower speed, and if hasted, faster. I think the idea is clear.

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Buy Items Straight From the Item Search Menu
http://forum.square-enix.com/ffxiv/t...earch-counter?
Quote Originally Posted by Alzelia View Post
1: you exchange items with your retainer at the summoning bell.
2: you go up to an item search counter and check the current rate of the item you wish to sell
3: While in the same menu you select up to 10 items from your retainers inventory to sell.
4: if you want to buy something you search the item search feature and purchase it directly from that menu. They money goes to that players retainer.
5: you pick up your Gil from the retainer bell after your item sold.

this way would keep the market wards working exactly how they already do, just without the constant zoning and without searching for the retainer with the item your looking for. Also you wouldn't have to run back and forth between your retainer and the door to check the prices of what you want to sell.


Thoughts on implementing a system that "rewards effort and innovation", which is the devs' goal

http://forum.square-enix.com/ffxiv/t...362#post153362
Quote Originally Posted by Peregrine View Post
Reward Diversity
Prevent job-stacking synergy
Eliminate cliché challenge
Prevent ranged jobs from dominating endgame
Eliminate job stigmas quickly
Do not allow imbalance to snowball