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  1. #1
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50

    2.0 Finished consumable stack size suggestion

    Please consider reducing stack size from x99 to 12 for most finished consumables for 2.0. For both alchemy and culinary, x99 stack size will kill any chance of a market on an even more populated server with the addition of more cooks and alchemists. Reducing the stack size will enable competitive pricing, make crafting overage harder to move, and in short stop mass market creation as inventory will then be even more precious.

    12 is a favorable size as it provides 360 minutes of food and for alchemy an hour, on average, of medicinal support factoring in cool down timer. Players would obviously be free to carry more than one stack of an item, but would have to take into consideration the matter of inventory.

    I can understand the functionality for x99, but as far as practicality I feel it hurts far more than it helps.

    Thanks for reading
    (0)

  2. #2
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    >Has 12 stack limit
    >asks for 99 limit
    >gets 99 limit
    >asks for 12 limit
    >mfw
    (10)

  3. #3
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by TaalAzura View Post

    >Has 12 stack limit
    >asks for 99 limit
    >gets 99 limit
    >asks for 12 limit
    >mfw
    fixxed that for you.

    but really I don't want to lose what item space i have
    (0)

  4. #4
    Player
    Medura's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    one word: NO!

    i do not want to see full inventory 24/7 all over again.
    (8)

  5. #5
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Where is the dislike button? Do not want.
    (5)

  6. #6
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    We're losing half our inventory in 2.0 and you want stack sizes reduced by over 8x ? No thanks.
    (5)

  7. #7
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Orophin View Post
    We're losing half our inventory in 2.0 and you want stack sizes reduced by over 8x ? No thanks.
    This is correct, for finish consumable items.
    (0)

  8. #8
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Orophin View Post
    We're losing half our inventory in 2.0 and you want stack sizes reduced by over 8x ? No thanks.
    First of all we aren' losing half our inventory, when you factor in the inventory space gains on our retainers and the increased retainer bazaars the total loss comes out to -40 inventory slots. 40 out of 530? thats less than 10%...

    As for the OP, I understand how x12 finished consumables ensures a more even competitive market pricing but from a crafter's perspective this would be horrible. I recently made 1500 dated silver rings and let me tell you how fun it is to stop every 30 minutes and npc 75 rings... it's not. Now imagine grinding your luminary items or just skilling up alchemy and cul and having to do the same thing. It just becomes a logistical nightmare.
    (0)

  9. #9
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I fail to see how any of your supposed points in favor of x12 stack size are valid.
    (5)

  10. #10
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    You fail to see how it enables competitive pricing and makes it harder to inundate the market with useless product?
    (0)

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