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Thread: Gear Sets

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  1. #1
    Player
    ZakarnRosewood's Avatar
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    Aug 2011
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    Za'karn Riskbreaker
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    Zalera
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    Marauder Lv 90
    i'd like to see how it works before getting to excited about what we have heard so far. i like the idea that it wont take up inventory space, but there needs to be a system to avoid needing to have multiples of the same item. without seeing exactly how it functions currently then it will be difficult to make suggestions on how to make changes. it might actually be something simple or it might mean a complete overhaul or the creation of an equipment inventory separate from the item inventory.
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  2. #2
    Player ejiboo's Avatar
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    Dec 2011
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    Eji Boo
    World
    Hyperion
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    Marauder Lv 50
    hey, angry eji here and i obviously don't build and code video games so this will be pretty naive but if this engine is anything worth a shit wouldn't making a macro to have the ability to switch gear sets be something incredibly easy? why are things like this put on the back burner? if the whole gear set thing from the live letter is translated correctly what idiot thinks it's a good idea to need two instances of an item to use in multiple gear sets? that's the most retarded thing i've heard. let me go get multiple darklight pieces so i can use them in different gear sets although they're u/u and i cannot have more than one in my inventory at a given time. this all doesn't even make sense!

    Quote Originally Posted by PSxpert2011 View Post
    I do seem to understand that closed/open BETA would seem as protocol, I also understand despite the ambition for quality, open BETA should be skipped, if they already have plans to release FFFXIV:ARR. I mean, fine if we still do (probably for free play-time) but I would sure want my PS3 copy of ARR as soon as I can possible get it already... it's been delayed for so long already.
    this kind of attitude is what's going to make them release this game unpolished and it's going to fail. they NEED to take as long as necessary until every bug is fixed and disputed element is changed. no if, ands or buts.
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  3. #3
    Player
    Skies's Avatar
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    Nov 2011
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    Ul'Dah
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    Y'ahte Tia
    World
    Zalera
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    Gladiator Lv 90
    Quote Originally Posted by ejiboo View Post
    hey, angry eji here and i obviously don't build and code video games so this will be pretty naive but if this engine is anything worth a shit wouldn't making a macro to have the ability to switch gear sets be something incredibly easy? why are things like this put on the back burner? if the whole gear set thing from the live letter is translated correctly what idiot thinks it's a good idea to need two instances of an item to use in multiple gear sets? that's the most retarded thing i've heard. let me go get multiple darklight pieces so i can use them in different gear sets although they're u/u and i cannot have more than one in my inventory at a given time. this all doesn't even make sense!
    Actually, this seems like a thing that is a major blockade on programming level. They do have the idea on the aliases as they've mentioned, but that... That is a feature that can break easier than a glass ceiling during a hail of cars. I'm not a professional programmer but a little earlier in some other thread there was a comment from someone who knew more, it essentially sums up to "It has a very high possibility of the real piece of equipment vanishing from everywhere". I'd rather they don't risk it, sincerely.
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  4. #4
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    Skadi Felis
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    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by ejiboo View Post
    let me go get multiple darklight pieces so i can use them in different gear sets although they're u/u and i cannot have more than one in my inventory at a given time. this all doesn't even make sense!
    That's the point. If you put your darklight gear in a gear set it is no longer in your inventory. Your inventory is then free for new darklight gear.
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  5. #5
    Player
    ZakarnRosewood's Avatar
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    Aug 2011
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    Za'karn Riskbreaker
    World
    Zalera
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    Marauder Lv 90
    I agree with both sides of this "debate" i only see one glaring problem with getting into heated arguments about particular elements of ARR. No one has played it yet. most of the opinions are based on less than half of the information. How can you be justified in getting so hot under the collar about things like the graphics, Gear, and other features they are still working on and we havent tinkered with.

    at this stage all we can do is ask questions about what we have heard leaked thus far. What we have heard may not even play out they way some of us are envisioning in our heads. I'm not defending SE or anyone, I too want this game to succeed and to do that they cant have a repeat of 1.0 launch. I am a fanboy but as a fan i am just as critical as most of you. i've actually had a post removed and was banned for a time because of something i posted critiquing the direction SE seems to have been heading.

    all i'm saying is we need to be making educated and informed feedback and not just knee-jerk reactions to something we have "heard" about.
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