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  1. #41
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    I find it really funny and hilarious how people are ok with surplus but at the same time they are not okay with removing surplus and make in it a dead penalty. because that is pretty much what a sp reduction would be . Surplus.

    Not that i care eighter way, to be honest i still try not to die unless im having a lot of fun with a new experience, then i dont care if i die whatever the consequences are.
    (0)

  2. #42
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Gun_Anam View Post
    If you give people the choice of the carrot or the stick people will choose the carrot. If they called normal SP 'bonus SP' and called heavy surplus 'normal SP' with varying reduction in 'bonus SP' in between then people wouldn't have a problem with it at all. It's all in the mind.


    On topic, I like the death penalty suggestion however I wouldn't say it has anything to do with surplus. I would like to see something like this added into changes to the current death weakness and ending when the weakness ends.

    My wishlist for the current death weakness changes (in addition to the gear damage introduction):
    Death Weakness increased to 5 minutes, non-stacking, but refreshing timer on each death.
    Removal of stamina regen burden while in death weakened mode.
    Reduction of SP gain while in death weakened mode by 50%.


    This gives people the choice to still fight while under the death weakness effect while receiving reduced SP and lower effectiveness without slowing down combat, or wait for the 5 minutes.
    Thank you for sharing your idea.
    (0)

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Yep with all these exp bonus stuffs they are adding, they need to make surplus again ^.^ or just a death penalty
    (0)

  4. #44
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Ne Ne Ne Ne Ne Necro post!

    a big one too

  5. #45
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Rokien View Post
    Yep with all these exp bonus stuffs they are adding, they need to make surplus again ^.^ or just a death penalty
    You need to stop thinking that MMOs are going to revert back to the dark ages. Also, this thread died for a reason.
    (9)

  6. #46
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by BruceyBruceyBangBang View Post
    You need to stop thinking that MMOs are going to revert back to the dark ages. Also, this thread died for a reason.
    I love how I have my own personal trolls
    I'll just link this here http://forum.square-enix.com/ffxiv/t...-Can-I-have-it
    Dark ages or did you mean The Golden Age

    Why don't you just post that in there as well ^.^
    (0)

  7. #47
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Holy shit blast from the past !!
    (2)

  8. #48
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Oh god I was looking through this and shaking my head at Rokien's terrible "ideas" again but apparently its really damn old.

    Hurray for the death of surplus and not impeding on players' personal progress.
    (2)

  9. #49
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Estellios View Post
    Oh god I was looking through this and shaking my head at Rokien's terrible "ideas" again but apparently its really damn old.

    Hurray for the death of surplus and not impeding on players' personal progress.
    Opinion is opinion, I think all my ideas are fantastic!~

    Also 7 people agree with me sooo
    (0)
    Last edited by Rokien; 02-22-2012 at 12:38 PM.

  10. #50
    Player
    Nanamix's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    66
    Character
    Nalerius Scarletton
    World
    Balmung
    Main Class
    Gladiator Lv 51
    Oh gosh, please no XP deduction penalty. It's a pain in the butt! >_<
    (3)

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