My 2.0 Wishlist:
More Hairstyles/Faces
More Jobs/Classes
More Areas
More battle content
A really useful Chocobo battle system
Better crafting system
Better gathering system
Better combat system
Spell casting color changes to elemental
More armor designs
New mounts
Weather effects
Enough enemies to farm from
Better Materia changes
Reseting timers apon entering battle content
Night time Enemies
New HNMs
New NMs
Removal of Market Ward zones and adding in AH buildings
Golden Sauser
Card Game
Removal of time limit of raids
Release of Hamlet Rank3-5
Better hamlet system
Better Hamlet battle
Better servers
Grouping menu for Server linking for raids and other content.
Chocobo Caravan adjustments
New Spells/Abilities
New Enemies
Will be able to ride the train
Chocobo Race
Chocobo Breeding
Chocobo digging
Treasure Charts
Chocobo Aromor
Better Fishing system
Omega Weapon
Ultima Weapon
Demon Wall
Treasure Hunter
Less Lag
More Amazing Music
Actual airship flights like in FFXI (with an option to skip)
More Weather effects and seasonal weather events(such as snow falling in uldah and surrounding areas during Christmas event).
DX11 compatibility.
"Sorry-dorry"
Prince Bartholemew Fatima
A mouth item slot for tobacco pipes / cigars.
And more ways to get around the world, such as a train. I am not a fan of teleporting.
I can have Coincounter's tail on my char, and it swings.
2.0 wishlist
All the areas they have showed in concept art and more
no invisible walls and not impossible to open doors
my char to be recognized more by NPCs as i do more good deeds
more involvement of my char in CSs such as fighting,talking etc.
more mounts
teaming up combos combined with cool animations lesser version of limit break
GIMME DAT BARBER!!
- balanced party fights
- drop rate fixed
- party drops for partys!
- latencey sorted
- stuff not being tested with multi melds & relic weapons before being released to us to play (stuff tested with af & normal weapons!)
- more items
- more selection of gc gear & stats
- gc gear that you can select stats for
- fishing removed & 1.0 players given level tokkens, fishing drops moved to npc enemy drops.
- better materia system
- bank
- more classes/jobs: seconadary jobs
- if level cap is raised, allowing AF to be leveled up
- better market system
- emity adjusted for mages & tanks to suit proper mmo play.
- better way to repair own gear
- being able to get leves directly from camps, no running backwards & forwards.
- DOH leves being able to actuly select level of leves e.g. 5, 10, 15, 20, 25, 30, 35, 40, 45, 50 unlike now where you can to take what your given.
- Being able to cast while moving!!!!!!!!!!!!!!!!!!! for the love of god bring it back!!!!!!!!!!!!!!
- Night time Enemies
- Better hamlet system one that involes not doing it for seals for relic because its B/S atm.
- better relic system/quest
- Ultima Weapons
- World chests (random usless items that can be sold or worn, randomly found throughout the lands)
- being able to buy boats, airships
- fantasy gear (wings, shinny, skimmpy, impressive, useful:with decent defence & average stats)
- A fun to explore world
- More customization options for character creation and gear dyeing
- Optional platforming segments in the world that lead to things - treasures, mobs, special npcs, etc.
- Weekly, monthly, seasonal, and yearly events to keep things fresh
- Daily, weekly, and monthly objectives
- Make the grand company's presence more profound in the cities. Throw more flags around, have posts set up through the cities, have some of the soldiers march around the city or something....idk
- Each camp should have a story behind it. Maybe throw in some NPCs that offer quests and each quest can gives you more and more details about the camps history or story.
- Armory bag. A bag where we can put all of our gear in. Can start up with, maybe, 20 slots and can be upgraded. The purpose of this bag would be to place all of the gear we're using in and link the gear to the "mannequins" we have in 2.0. This way it doesn't take up bag space and we won't be forced to get like 6 amber rings, for example, while only using two at a time between 3 jobs/classes.
Barber is a must even if it's just hair and facial hair changes, after playing FFXI for 4+ years the same hairstyle gets old.
A server chat channel for shouts so we don't have to idle in one place looking for a party or other things.
Cosmetic gear slots that are only used for appearance, what's the point of sweet looking gear if it's near useless for actual use, ala seasonal event gear.
More Usable choices for end game equipment. No need for every class looking like each other beside a slight change in dye.
Something to do with my experience points i get post 50. Something like FFXI's limit points? or maybe special gear in exchange for your excess points? At least something.
Mages having a use for TP, currently conj/whm and thm/blm accumulate tp but can do nothing with it, similarly for MP and mrd/war and lnc/drg and MP.
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