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  1. #1
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50

    Comfort Zone - Broken?

    Unless I'm missing something, please add Comfort Zone to the list of crafting abilities that don't appear to work.

    Along with this, my list of broken abilities include:

    Perfection (which unlike the description, sometimes fails)
    Flawlessness (I see absolutly nothing here that works, and to make matters worse, I paid 12K Weaver guild marks for this ><)
    (1)

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I agree, A lot of the crafting abilities tend to be quite worthless. I could be making a item that is 30 ranks below me, use Maker's Muse, and a standard syth will still explode violently on me. Its even more poo-poo when i use it on a recipe a few ranks above me. I am wonder why it is even there.

    The other skills i dont think do enough:

    Ingenuity
    Greater Calling
    Fulfillment
    High Return
    Sublimation

    Well heck... all of them. I spent a lot of time getting blacksmith marks for High Return and Sublimation, yet they lack any kind of real power. Needs change.
    (1)
    Last edited by Reika; 03-31-2011 at 07:48 PM.

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Almost all of the abilities that increase or decrease existing rates are impotent, don't affect any real outcomes that matter (Eg: masterpiece and inspiration will raise your average quality by an average total of 20 compared to control), and are just there to make crafters feel like more of a part of their results than they really are. Stats are even worse, as people are fooled into thinking there's somehow a difference between crafting with 110 strength on blacksmith and 170 when there's really, at best, 20 points in quality difference.

    The only abilities with any real merit are gain of function abilities. All the rest are your typical MMO placebos that are designed to sound as good as possible and do as little as the devs can get away with. Why? Because balancing them is easy if they don't actually do anything that matters to begin with.
    (0)