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  1. #32
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Soukyuu View Post
    Might be, however the difference between the effect in the upper and lower pictures is way too high. Background matters, I guess.

    But it's not only the effect, the textures are higher quality, maybe cause of it being a close-up image vs. screencap of a trailer.
    Looking at the tunic, I don't see appreciable differences in texture resolution, besides a possible zoom for the whole image.

    The effect is different because from what we've seen so far in the gameplay trailer, at gamescom and in screenshots the engine applies situational filters when certain spells are cast and skills are used to increase the dramatic impact, and removes them right after.

    By the way, the texture definition in the current engine isn't even determined much by resolution (that is good but not exceptional), but by the extensive use of normal maps, that seems to be still present in ARR.
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    Last edited by Abriael; 09-29-2012 at 12:07 AM.