[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
what good does good texture if all has the same bland color and lacking the real light effect? besides you dont know how max setting texture will be in ARR like everyone else in this forum
What good does realistic lighting if the textures are just a pixelpulp?
Go read my first post in this thread again. I never claimed I do. I said to wait till beta before judging it.besides you dont know how max setting texture will be in ARR like everyone else in this forum
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Very unlikely. The fact tat playing with contrast/saturation/blur like that is very popular between people that like to photoshop game screenshots doesn't mean they can't very easily applied to a game in-engine.
They're so easy to apply that modders use them extensively in several games. They're at the base of most of the popular skyrim lighting upgrades.
Might be, however the difference between the effect in the upper and lower pictures is way too high. Background matters, I guess.
But it's not only the effect, the textures are higher quality, maybe cause of it being a close-up image vs. screencap of a trailer.
Thank you for taking my comment out of context. Obviously, it was a sarcastic way to say you need BOTH if you want the game to look good.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Warlock implies the current graphic lacking real lighting effect...and you reply with the opposite statement, and while this thread is about comparing FF XIV 1.0 and ARR....
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Aion Zwei - Masamune
/sigh
Seems a lot of you are expecting Agni's Philosophy quality graphics. It's never going to look perfect. Even pre-rendered CG doesn't look perfect. The uncanny valley is steep.
Not sure if this is "high-rez" enough for you, but take a look at this video I stumbled on recently. It shows off 1.0's graphics pretty well, though the movement shots are a bit rough.
I def don't expect that quality but it was very good to hear that they at least made this MMO scaleable unlike xi. So maybe we will be fortunate enough to see this on the ps4 a few years from now. Or on the Wii U. I would be happy just seeing this game go to as many different systems as possible over the course of the next few years. I expect nothing more than whats been shown./sigh
Seems a lot of you are expecting Agni's Philosophy quality graphics. It's never going to look perfect. Even pre-rendered CG doesn't look perfect. The uncanny valley is steep.
Not sure if this is "high-rez" enough for you, but take a look at this video I stumbled on recently. It shows off 1.0's graphics pretty well, though the movement shots are a bit rough.
I love how the real graphical comparisons here for ARR, is being compared to it's former self, and not other games (which have settled on a heck of a lot less than what AAR's pulling out, even with the washout lighting.)
Also, weren't we complaining month's ago that Graphics are irrelevant when compared to the gameplay?
You guys must be running out of things to say given that the end is near.
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