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  1. #51
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    x2 to 4 of hard-disk space - PS3 limitations?
    (0)

  2. #52
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiote View Post
    This would be kool. Might make the complete disregard for the passage of Years in MMOs a little more obvious, but I'd be okay with that.
    Length of Day is just how fast the planet rotates, and years rotation of the planet around the sun.
    So they may just live 1000's of their years but it being the same as a human lifespan or more or less...
    Anyway, seasons are based on the title of the planet and the speed it orbits the sun.
    and if the planet hs a big wobble too then that would effect seasons.
    So the planet may not have seasons as we do.

    The seasonal events also could be every X game years based on some variation where its DD/MM/?(in game year)?/YYYY (basic example) as thier is no reason to say they have exactly the same system as earth.
    So each game year could be say 1/2 of a seasons meaning we get 18 days of it giving us say 8 seasons (4 main and then 4 changeover seasons) so 2.5 cycles of the seasons each real year.
    Seasonal events could be based on solar events not seasons so that works better with lore an so on.

    And that's enough geek anyway.
    Clearly I'm pro this idea lol...

    I would love to see it effect mobs, and us create status effects, winter in a desert zone = chill effect, spring/summer in BS = damp status (electrical attacks hurt more) an so on
    Spawn seasonal special mobs, effects weather to a point (blizzards).
    many many fun (and many many annoying but fun) things could be done.

    Edit: Seasonal changed could be something as simple as colour pallet changes and more of X weather type i guess, and i think it would need to effect the city's as much as the rest of the zones.
    (0)
    Last edited by Esk; 09-27-2012 at 02:07 AM.

  3. #53
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by ShinigamiKayla View Post
    I love this idea + weather effects in town I love the rain and snow... I always wished games would add more transitioning weather effects but quite bummed out not many did... always remember sitting in the rainy zones in FFXI just listening to the rain fall... I LOVE THE RAIN WHAT CAN I SAY!!! x__x/ weather = important to me.... and Fog would be epic too... epic foggy morning while riding on choco back along the coast @_@/
    Yes I am also hoping that ARR won't have that magical anti-weather field in towns like 1.0 has!

    Please give us rain and stuff in the city along with Seasonal changes SE^^
    (3)

  4. #54
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by tymora View Post
    x2 to 4 of hard-disk space - PS3 limitations?

    its as simple as retexturing current assets and having those assets load during certain season or when the atomic clock in the server says to.

    but 4 seasons, 4 sets of assets. depending how deep they want to go with it could most certainly take this game all they way to 60gb easy.
    (0)

  5. #55
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Valmonte View Post
    but 4 seasons, 4 sets of assets. depending how deep they want to go with it could most certainly take this game all they way to 60gb easy.
    That be the problem with consoles they limit gaming to much once they are a year or so old.
    60gb-120gb is nothing these days (even slowly starting to get that way with SSD's now) but for a PS3 player it's could be an issue i maybe.

    Though tbf if it is, just have it as a PC only perk for us,, same as DX11 till the PS4 and so on.
    We shouldn't be penalised cos we have better toys.!
    (0)
    Last edited by Esk; 09-27-2012 at 05:01 AM. Reason: typo lol

  6. #56
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    To the PS3 comment.

    Just like weathers they can turn down the effects on the ps3 - perhaps if they had real time snow build for the PC but its too much for the ps3 so instead the zone gets snowy in stages as you zone in/out, and skips stages at certain threshold times (havent zoned in for an hour+ so skip the stages and jump straight to were its supposed to be for PC players).

    PS3/PC dont have to have the exact same visuals so long as the same interactive content is available.

    And with memory problem you can change color / add filters without creating a whole new model. And you can also reuse the same model structure even if you did change textures. Its not that bad - you are not recreating the whole entire entity, just perhaps real time modifying or select parts.
    (1)
    Last edited by Shougun; 09-27-2012 at 02:56 AM.

  7. #57
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Valmonte View Post
    its as simple as retexturing current assets and having those assets load during certain season or when the atomic clock in the server says to.

    but 4 seasons, 4 sets of assets. depending how deep they want to go with it could most certainly take this game all they way to 60gb easy.
    3d assets don't take even nearly that much space not even in the worst case scenario.
    (0)

  8. #58
    Player
    Efrye's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    280
    Character
    Fey Nafilia
    World
    Phoenix
    Main Class
    Bard Lv 74
    You don't necessarily have to create new content to evoke a season. Just by tinkering with the hue and saturation of the existing textures via post-processing inside the engine (--> no additional files) you can already change the feeling of a map drastically. Of course you can't turn grass into snow, but you can still make it look cold and wintery for example.



    I'd definitely welcome it, even if it's only subtle!
    (1)

  9. #59
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    You just HAD to bring grass into this.

    I kid, I kid.
    (0)

  10. #60
    Player
    Anakhu's Avatar
    Join Date
    Sep 2012
    Posts
    287
    Character
    Anakhu Dalmasca
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Esk View Post
    That be the problem with consoles they limit gaming to much once they are a year or so old.
    60gb-120gb is nothing these days (even slowly starting to get that way with SSD's now) but for a PS3 player it's could be an issue i maybe.

    Though tbf if it is, just have it as a PC only perk for us,, same as DX11 till the PS4 and so on.
    We shouldn't be penalised cos we have better toys.!

    My PS3 has more memory then my PC :\
    (0)

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