I second what Antanias said♪
You've listed some pretty cookie-cutter setups there, but the nice thing about the stat allotment is you can put the points where you'd like.
If you want a parry-based WAR for instance you could pack a bunch of points on dex.
The system allows for a lot of flexibility which is cool, but just because people cookie-cutter it, doesn't make it a bad system♪


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