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  1. #1
    Player
    Nakiami's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    93
    Character
    Senji Cloudrider
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Estellios View Post
    I think we just need a way to be able to easily re-allocate points at will and it will be fine to keep it in.
    Yep, or a way to reset all stats and not just your main stats if they want to keep the system.
    (0)
    Last edited by Nakiami; 09-25-2012 at 04:52 AM.
    Legend tells of a legendary warrior whose kung fu skills were the stuff of legend. He was so deadly, in fact, that his enemies would go blind from over-exposure to pure awesomeness!

  2. #2
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Maybe if they added a stat requirement to equipment like needing 300STR to wear heavy Darklight or 250DEX (Think Dark Souls equipment requirements) or maybe something like needing 300INT and 220PIE to use Burst then the system would have a point and you would re-spec your stats to wear gear and use weapons and abilities you otherwise can't.

    Maybe then it will be more than a gimmick but in its current state where everybody just plays with it until they get the option to re-spec and end up just buffing their 2 main mods and never look at it again.
    (0)

  3. #3
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I agree the current system is pointless.
    (6)

  4. #4
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    the only problem i have with the points are the low numbers. you only have 45 total now and that wouldn't be bad if you couldn't get a triple melded piece of gear for your hands to you could stick all 45 there, but since 23 is the max you can put into any single stat it kinda defeated the purpose of them. the original way points were done was much better over what it is now by far. now that's not saying i liked clicking each point i wanted to add, but them adding a box where you could type in how much you want to add would have been awesome under the original setup.

    the way points are done now just leads to more cookie cutter builds and takes away the diversity you could have had with the original system because of stats having base points and you can't adjust below the base because they are hard set.
    (1)


    http://crystalknights.guildwork.com/

  5. #5
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    The way I see it, the point system worked with the original way the game worked. However, it does nothing now and should just be completely abandoned.

    The only purpose it serves at this point is as a trap for new players who don't know the correct two stats to dump their points in.

  6. #6
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Wynn View Post
    The way I see it, the point system worked with the original way the game worked. However, it does nothing now and should just be completely abandoned.

    The only purpose it serves at this point is as a trap for new players who don't know the correct two stats to dump their points in.
    Exactly.

    Yeah OP is right that you could argue BLM and WHM have a little bit of choice... But for every other class it's completely redundant.

    I'm not saying it should be removed outright rather than fixed... But there's no arguing it adds little to no value as it is now.
    (1)

  7. #7
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Wynn View Post
    The way I see it, the point system worked with the original way the game worked. However, it does nothing now and should just be completely abandoned.

    The only purpose it serves at this point is as a trap for new players who don't know the correct two stats to dump their points in.
    actually the point system worked in the original way the game was done because it had alot more freedom. it would work in this version as well if it was the same system it was originally. it made more of a difference with the original system because you could pump hundreds of points into one stat and take a hit on another, but now it's limited to only 23 in one stat and 45 total it stopped it being useful.

    then add in the fact originally you could change them every few hours and now you can change the points in all your classes combined a total of 7 times. the original was gave more flexibility to test and try out different setups over now where you just go with the base setup because once you try one time you only have 1 time you can fix them per job.
    (2)


    http://crystalknights.guildwork.com/

  8. #8
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    I think they should either limit the point allotment per stat to 10-15 or give us more points to allot. That should fix it.
    (2)

  9. #9
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    No offense, but if you want anyone to take you even remotely seriously, just lot your points where they belong. That's the reality of it.

    It's like the gimmick they waved around in XI for subjobs. "Oh you could be a Warrior, but sub White Mage for cure and protect. oooo♪". Doesn't mean anyone did it past level 10.
    (6)

  10. #10
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    I think you should be able to respec anytime you're at your house or maybe GC. That doesn't seem unbalanced to me. As long as you can't do it in the middle of a fight. The problem is that most players are going to increase the points that will increase their damage output or in the case of WHM healing output and since those have heavy modifiers in one stat and light modifiers in another.

    What we really need are jobs that break the mold like SMN (which we're getting) and THF. SMN because your stats don't really matter because they don't impact your pet's stats and THF because it doesn't follow the traditional rule of STR+=Damage+. Increasing your STR did increase AA damage but DEX was the real modifier for most things THF with some AGI mixed in.
    (1)

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