Results 1 to 10 of 116

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    I see someone's already on it.. oh well..
    I will quote my idea of Scan/Libra/Bestiary that I had posted on ZAM..
    Following the thread about the "Aggro icon" in the other forum.. I've read about more information about enemies being shown to the players..

    Now I would like to propose, why not making it so it would be shown by using a Scan or Libra ability or magic and a stackable item with the same effect (Bestiary)..?
    Just like the old single player Final Fantasy titles.. the spell could get resisted and display limited to no information depending on a mob's level too high or either a NM..

    For example, this is how I would make it work..:
    Information shown about a Too Weak monster..:

    === Wharf Rat ===
    Level: 1 / Too weak
    HP: 720
    MP: 230
    Race: Rodent
    Resistances: None
    Weaknesses: Fire / Thunder / Piercing / Slashing
    Aggressive: No


    Information shown about an Incredibly Tough monster of 10 levels higher or more than player..:

    === Ahriman ===
    Level: 65 / Incredibly tough
    HP: ?
    MP: ?
    Race: Floating Eye
    Resistances: ?
    Weaknesses: ?
    Aggressive: Yes



    A brief hint about how to fight the monster would be also shown like: "Uses powerful area attacks" or "Attack the horn to expose its weak point" for example, know what I mean..?
    In case of complete resist.. the player would just get a message like: "The Ahriman resisted your spell/item." or rather "You are unable to determine the Ahriman's strength"

    Beside with leveling, to make information about an IT monster completely available, the player would have to fight it and discover personally it's weaknesses and resistances by using various attack and elemental magic (in a party if one uses an effective attack, all members will be aware of it in their personal scan results).. and if he manages to win, also HP and MP will become available.. you know, little by little with experience..

    Scan, Libra and Bestiary would not draw aggro from the targeted mob..
    If the scrolling text seems too much, I think "Race" and "Aggressive" could be gotten rid of.. race is probably evident once you get to know the monster.. and for the aggro well, we already have the aggro icon (if it doesn't get removed).. so that makes it two lines less..
    (2)
    Last edited by Lenneth_Valkyrie; 04-12-2011 at 09:41 PM.

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  2. #2
    Player
    Zacko's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    89
    Character
    Kannwar Emrys
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    I like this idea. I've also been thinking about something like this, but maybe with s little bit more info we'd have to work for.

    (I apologize if someone said it already, didn't really read all the posts completely, at work now ).

    For example cards you mentioned I would leave out of it (and have it as separate, collecting cards from mobs and use them in some kind of card game, have tournaments, play with other people, NPCs etc...but that's for another topic ).

    But i would love that "learning" thing mentioned before. For example, once you fight the NM (or any other mob), and kill it, information like LVL, HP, MP, inhabitance (zone), elemental affinity etc...all the basic info that was already mentioned, becomes available.

    Beside that, more detailed info like:
    • Tends to use [insert ability name] when lightly injured
    • Uses [insert ability name] when extremely hurt
    • Frequently uses [insert ability name]
    • [type] Arrows very effective
    • [type] attack very ineffective
    • etc...
    However, detailed information would take longer to learn, not in one fight, and only if certain conditions would be met (if there's no archer using [type] arrows, then there's no way you could learn that attack is very effective against the mob).

    Ability to trade/sell information from your bestiary with other players.
    (1)
    Last edited by Zacko; 04-12-2011 at 09:31 PM.