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  1. #31
    Player
    fusional's Avatar
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    Nov 2011
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    Character
    Veto Bahamut
    World
    Fenrir
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    Archer Lv 1
    Quote Originally Posted by Delsus View Post
    Tell me how many times did you beat this WoW content without the mods? Did you use them all the time? Did you in fact ever see content without them, if not you have to wonder.
    certain tiers of raid content in WoW were absolutely impossible without mods. doing hardmode/heroic raids without mods was basically acknowledging you were going to spend hours/days/weeks/months of your life wasting your entire group's time and holding them back because you keep dying, thereby unable to actually do your job. i raided for a day or two after each major patch without mods simply because you had to wait for the mod creator to update it before it would work again. it was still possible in SOME cases, but nearly impossible in others.

    nobody was going to complete heroic ragnaros without mods. nobody was going to complete Alone in the Darkness or Firefighter without mods. nobody was going to complete vashj or kaelthas without mods. mods were the law of the land in WoW simply because raid content was so difficult that it was necessary.

    i'll repeat myself again: having a mod telling you to watch out for something doesn't actually mean you're going to react fast enough or respond properly. especially with combat that's fast paced and full of multitasking.

    this game doesn't have that level of difficulty and hasn't needed mods. even on the stuff that IS considered 'difficult' in this game (garuda/ifrit x/rivenroad hard) i haven't needed mods to perform at a higher enough level to clear this content in a couple hours or days after patch release.

    but in spite of having never experienced WoW and not understanding exactly how the mod work in relation to the raid encounters, you jump to the conclusion that having the mod basically equates to autopiloting your way to a win and that a person must be completely helpless without it. my experience in both games seems to directly contradict this, however, and i'm asking you to explain how, if your logic stands, this could be possible.
    (5)

  2. #32
    Player
    Renen's Avatar
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    May 2012
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    704
    Character
    Renen Angel
    World
    Excalibur
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    Thaumaturge Lv 50
    Fusional, your post where you compare DBM to food and potions seems like a bad comparison.
    Food - put into game by devs to help you with fights (fights that are made take into account that you use food)
    DBM - Made by players (developers do not make the boss fights around the fact that you use the addon)
    (6)

  3. #33
    Player Wolfie's Avatar
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    Mar 2011
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    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Renen View Post
    Fusional, your post where you compare DBM to food and potions seems like a bad comparison.
    Food - put into game by devs to help you with fights (fights that are made take into account that you use food)
    DBM - Made by players (developers do not make the boss fights around the fact that you use the addon)
    DBM is not possible without the devs opening up the API, and actually, WOW devs DO tune the fights around people using DBM. That's why hard modes are generally impossible without the addons, but normal modes are doable without.
    (7)

  4. #34
    Player
    Renen's Avatar
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    May 2012
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    Character
    Renen Angel
    World
    Excalibur
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    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    DBM is not possible without the devs opening up the API, and actually, WOW devs DO tune the fights around people using DBM. That's why hard modes are generally impossible without the addons, but normal modes are doable without.
    I find is stupid making a fight that requires a 3rd party addon
    (8)

  5. #35
    Player
    fusional's Avatar
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    Nov 2011
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    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Renen View Post
    Fusional, your post where you compare DBM to food and potions seems like a bad comparison.
    Food - put into game by devs to help you with fights (fights that are made take into account that you use food)
    DBM - Made by players (developers do not make the boss fights around the fact that you use the addon)
    food isn't mandatory. neither is DBM. and regardless- i went on to compare it to other things NOT put in the game by devs, such as online guides and videos. the bottom line is that all those things are optional, and it's up to you whether you use it or not.

    as far as developers not making boss fights around the existence of mods, how do you explain the exponential surge in raid difficulty from early vanilla to the end of vanilla? boss mods didn't exist for the game's launch. they existed before AQ40. and then the game got progressively harder every patch in TBC, peaking around sunwell-ulduar (late TBC thru mid Wrath). anyone who has played WoW will tell you Alone in the Darkness and Firefighter would have been categorically impossible without mods. and you deign to believe that devs didn't design the fights with that in mind?
    (3)
    Last edited by fusional; 09-25-2012 at 08:20 AM.

  6. #36
    Player Wolfie's Avatar
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    Mar 2011
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    Character
    Wolfie Wu
    World
    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Renen View Post
    I find is stupid making a fight that requires a 3rd party addon
    And that is why they make two versions of the fights; one for bad players who don't want to prepare, and one for the hardcores.
    (3)

  7. #37
    Player
    Priya's Avatar
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    Jun 2012
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    Character
    Priya Eridian
    World
    Leviathan
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    Machinist Lv 90
    Can't say if I'd use it yet, because that will depend on the fights SE designs and the addon said "FFXIV DBM" developer designs.

    Plugging said addon all day, erry day because some people get so mad over it for no reason? That's a big YEP.
    (3)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  8. #38
    Player
    fusional's Avatar
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    Nov 2011
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    Veto Bahamut
    World
    Fenrir
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    Archer Lv 1
    blizz devs simply looked at their player base, measured how many were using mods (and which ones), and used that as a metric for whether or not to create content based around the assumption players were using them. they knew that enough people were using that mods that *without* increasing the difficulty to account for it, the fights wouldn't be challenging enough.

    so as wolfie said- they designed content you don't need mods for (5 man dungeons), and content you do need it for (hard mode/heroic raids)
    (3)

  9. #39
    Player
    Renen's Avatar
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    May 2012
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    Character
    Renen Angel
    World
    Excalibur
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    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    And that is why they make two versions of the fights; one for bad players who don't want to prepare, and one for the hardcores.
    Just because you dont use 3rd party addons makes you bad?
    (6)

  10. #40
    Player Wolfie's Avatar
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    Mar 2011
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    Character
    Wolfie Wu
    World
    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Renen View Post
    Just because you dont use 3rd party addons makes you bad?
    If you purposely under prepare, yes.
    (4)

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