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  1. #1
    Player
    Levian's Avatar
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    Jun 2011
    Location
    Gridania
    Posts
    140
    Character
    Brann Lochlan
    World
    Excalibur
    Main Class
    Red Mage Lv 50
    I think you're missing the point of that post buddy. I was saying that a lot of addons have their roots in botting. Healbot (an addon supported by Blizzard) started out as what it's name implies, a healing bot that auomated the entire healing process for you. There are likely others that fit this description, but I didn't bot enough to monitor the transitional phase from each bot to it's respective Blizzard sanctioned add-on. That one just stuck, because I find it hilarious that the program was at one point a pure botting tool and has since been revamped and became the most popular (at the time I was playing) healing add on in the game.

    It's different now than it was then, but the point is the line between "illegal" bot and "legal" add on was not always so clearly defined. The two were not always mutually exclusive.
    (1)

  2. #2
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Levian View Post
    I think you're missing the point of that post buddy. I was saying that a lot of addons have their roots in botting. Healbot (an addon supported by Blizzard) started out as what it's name implies, a healing bot that auomated the entire healing process for you. There are likely others that fit this description, but I didn't bot enough to monitor the transitional phase from each bot to it's respective Blizzard sanctioned add-on. That one just stuck, because I find it hilarious that the program was at one point a pure botting tool and has since been revamped and became the most popular (at the time I was playing) healing add on in the game.

    It's different now than it was then, but the point is the line between "illegal" bot and "legal" add on was not always so clearly defined. The two were not always mutually exclusive.
    Sure but they are not the same either. Its like a hacker that becomes a game designer - his games arent hacks. But it is a school story when talking about hacks.

    I wouldnt have taken it as such if you didnt say "Actually". Like I am wrong. Addons sanctioned by the mmos that I've at least heard of are prohibited from completing botting like actions.
    (0)

  3. #3
    Player
    Jeronlmo's Avatar
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    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shougun View Post
    Sure but they are not the same either. Its like a hacker that becomes a game designer - his games arent hacks. But it is a school story when talking about hacks.

    I wouldnt have taken it as such if you didnt say "Actually". Like I am wrong. Addons sanctioned by the mmos that I've at least heard of are prohibited from completing botting like actions.
    Your right, they just make it default in the game (auto-crafting).
    (0)

  4. #4
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jeronlmo View Post
    Your right, they just make it default in the game (auto-crafting).
    Auto crafting actually combats bots.

    A botter can easily make a script for gathering and crafting - a no botter cannot and is the only one really screwed over by the design choice.

    That being said some people might like not auto crafting and can argue it would be more fun the other way and blizzard should have just continued to ban auto crafting.

    But auto crafting was made by blizzard, it wasnt an addon.
    (0)

  5. #5
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
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    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shougun View Post
    Auto crafting actually combats bots.

    A botter can easily make a script for gathering and crafting - a no botter cannot and is the only one really screwed over by the design choice.

    That being said some people might like not auto crafting and can argue it would be more fun the other way and blizzard should have just continued to ban auto crafting.

    But auto crafting was made by blizzard, it wasnt an addon.
    I said its now default in WoW, I did not say it was an addon. That is the same logic they used for Diablo3, RMT's are there, so why not just make everyone a RMT (while they get their cut from every transaction).

    "Auto-crafting" was once called botting, blizzard testing these waters and obv succeeded, they found out that people are naturally lazy, and dont want to work for things, do you know how many professions in wow actually make money from crafting gear or something? I mean real money... not 15gold here and there. Crafting in wow because of auto-crafting is virtually worthless outside of gemming gear.

    The only reason crafting is actually used at all in that game and people can forever sell materials is because the game forces you to constantly create new characters and relvl crafts to gem those new characters.
    (0)
    Last edited by Jeronlmo; 09-26-2012 at 11:48 AM.

  6. #6
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jeronlmo View Post
    I said its now default in WoW, I did not say it was an addon. That is the same logic they used for Diablo3, RMT's are there, so why not just make everyone a RMT (while they get their cut from every transaction).
    I think the priority was on the last part, and they used the "combatting RMT's" as an excuse for players not to get overly mad at it.

    But I assumed you insinuated it was an addon since we are talking about addons. I dont agree with a lot of blizzards recent choices so we could talk about that all day.

    WoW also made crafting things for yourself possible- which was pretty neat I liked making my own gear all the way up to 60. In FFXI and FFXIV unless you level slower then a turtle or level crafting first you will almost never get the opportunity to craft armor for yourself.

    WoW did something different with their crafting classes, its a design choice difference.
    (0)
    Last edited by Shougun; 09-26-2012 at 11:50 AM.

  7. #7
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
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    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shougun View Post
    I think the priority was on the last part, and they used the "combatting RMT's" as an excuse for players not to get overly mad at it.

    But I assumed you insinuated it was an addon since we are talking about addons. I dont agree with a lot of blizzards recent choices so we could talk about that all day.

    WoW also made crafting things for yourself possible- which was pretty neat I liked making my own gear all the way up to 60. In FFXI and FFXIV unless you level slower then a turtle or level crafting first you will almost never get the opportunity to craft armor for yourself.

    WoW did something different with their crafting classes, its a design choice difference.
    I craft plenty for myself even with all 50's (except fishing) while trying to double/triple meld things. The point was though crafting being usful beyond gemming gear... which currently you can craft/sell tones of gear for gil, generally spiritbond gear but also gear used for melding (which is actually used).
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    Last edited by Jeronlmo; 09-26-2012 at 11:55 AM.