A game should be designed better to where you don't have to stare at a text log the entire fight.



A game should be designed better to where you don't have to stare at a text log the entire fight.
Until they make bosses challenging enough to need an addon for them i wouldn't worry about it. The raven fight is about the only fight at this point where addons might be useful, every other boss has extremely simple mechanics.
pretty much every boss in XIV is exceedingly simplistic and doesn't really take much to figure out. DBM/BigWigs-style add ons are for things 20x more complex than anything we have in this game, to make the fights slightly more manageable. and before you say "well we don't need it for that either"- apparently we do, given how small a percentage of the playerbase is actually able to beat Rivenroad hard and how categorically easy that fight is compared to the large majority of raid bosses in WoW
allowing the community to make and use addons like DBM/Bigwigs also enables the devs to design much more challenging content and raise the skill/execution bar on a great number of fights. and as that's something the game sorely lacks currently, raiding enthusiasts generally welcome it.
as far as the "i don't need DBM mods because i'm not BAD"- lol well you're entitled to your opinion, but i think you've got it twisted. the best raiders are the ones who come prepared. that means having the right tools to analyze and parse the battle and your performance in it, and the right tools to improve/enhance your personal performance in it.
are you going to boycott food, too? surely if you're sooooo good at this game you don't need the extra 30 accuracy or 40 attack power. you're so elite you can roll through content without it. mega str pots? nope. GC rez items? nope, you don't need that. you don't need any of it.
in fact, why not just turn off your battle logs altogether? if you're a true gangster you roll without that stuff because you can perform at the highest level without it. and certainly you should never read guides or watch videos before trying a fight.
food is an option. potions are an option. rez items are an option. reading battle logs is an option. using online resources to better prepare is an option.
so is using addons.
so use them or don't. but where does the "i don't need that" logic stop, exactly? it's not like you're cheating if the game not only allows but encourages the use of items or mods.
your PoV sounds incredibly biased and not completely thought out.
(as far answering the question posed in the OP- that depends on whether the addon is good/helpful/well-designed or not)
Last edited by fusional; 09-25-2012 at 05:51 AM.
my post is biased toward experience and logic. your post is biased toward petty personal opinion. prove me wrong with a structured, intelligible, non-trollish response. and make sure to actually include real, applicable examples and make direct reference to your experience with specific encounters in this game and/or one that uses mods.
the problem is you won't do this. you'll just dodge and deflect as usual, as you've done again this time, because you've DONE nothing and you don't know what you're talking about. you're just blathering on overly loudly with your opinion on every topic and issue without base, as usual.
your first comment: stupid. explain how it forces anything. explain how your post is remotely applicable in actual reality.
your second comment: stupid. i used mods and addons heavily in WoW, DBM being one of them, and yet i'm clearing content in this game faster than nearly anyone else. without mods. so try to explain that, kiddo. take your time.
Last edited by fusional; 09-25-2012 at 07:28 AM.


My first comment, tell me how do you need to think if someone make a mod that shouts as loud as your speakers will go "MOVE NOW!!!!!" or something like that, taking out any need to focus on the content and any need to think, you are being told what to do through out the fight, or in laymens terms you are having the addon hold your hands throughout anyone can buy an account and clock things if that kind of addon is made.
Your second comment is comparing 2 different play styles, 2 different games with completely different content, as people have said before we currently have no need for them because the fights are predictable, ifrit does 2 swipes move just in case, get the order for moogles down, survive memento and make sure to kite, chimera (as EN people always do it) BLM burn keep everyone out of range of AOEs and run the second he draws in (keep an eye on chatlog), Miser MNK burn, this content requires you to keep focused but will never require boss mods.
WoW, I will admit I have never played, I have no intention of playing it, but tell me what is the point of using mods that tell you everything about a fight and hold your hand throughout if they are not needed, throw your epeen around with uber gear first when in fact you never earned it because the mods were telling you what to do every time you needed to do something, your PC should don the gear, it did the work you just did what it told you to nothing more.
Tell me how many times did you beat this WoW content without the mods? Did you use them all the time? Did you in fact ever see content without them, if not you have to wonder.
certain tiers of raid content in WoW were absolutely impossible without mods. doing hardmode/heroic raids without mods was basically acknowledging you were going to spend hours/days/weeks/months of your life wasting your entire group's time and holding them back because you keep dying, thereby unable to actually do your job. i raided for a day or two after each major patch without mods simply because you had to wait for the mod creator to update it before it would work again. it was still possible in SOME cases, but nearly impossible in others.
nobody was going to complete heroic ragnaros without mods. nobody was going to complete Alone in the Darkness or Firefighter without mods. nobody was going to complete vashj or kaelthas without mods. mods were the law of the land in WoW simply because raid content was so difficult that it was necessary.
i'll repeat myself again: having a mod telling you to watch out for something doesn't actually mean you're going to react fast enough or respond properly. especially with combat that's fast paced and full of multitasking.
this game doesn't have that level of difficulty and hasn't needed mods. even on the stuff that IS considered 'difficult' in this game (garuda/ifrit x/rivenroad hard) i haven't needed mods to perform at a higher enough level to clear this content in a couple hours or days after patch release.
but in spite of having never experienced WoW and not understanding exactly how the mod work in relation to the raid encounters, you jump to the conclusion that having the mod basically equates to autopiloting your way to a win and that a person must be completely helpless without it. my experience in both games seems to directly contradict this, however, and i'm asking you to explain how, if your logic stands, this could be possible.


lol I thought the same thing.
"I require add-ons to defeat high end raid bosses. Why? 'cause I'm a pro raider".
lol.. what the hell is gaming culture coming to when needing add-ons to complete content qualifies as "pro-level". That bar just gets ever lower.
It's right up there with how people who require specific party setups, with specific character builds using specific strategies and specific add-ons in order to succeed at something, or they fall on their face, telling others to "learn how to play". The correct statement should be "Learn how to follow cookie-cutter guides to the letter, and use addons, 'cause I can't succeed otherwise. I'm too lazy and impatient to put in the effort of learning the fight through trial and error". That's all it boils down to.
The ones who actually know the game are those who understand the game mechanics well enough to make a variety of setups work, even when the "optimal everything" isn't feasible. I can't tell you how many times I've seen a group disband before it even started because the setup wasn't exactly 100% "what the guides say to do".
Of course MMO encounters had to get harder with add-ons available. They're supposed to be a challenge. The addons exist for the same reasons walkthrough guides and cookie-cutter templates do: To make "winning" in the game as easy as possible. When people are resorting to the above to defeat content, the developers kinda have to make the encounters more difficult, or it becomes a cake walk, and you end up with people complaining about "content being too easy".
How about just playing the damn game and learning encounters by paying attention and good old-fashioned trial and error?
Add-ons are a crutch. Not a necessity. The moment you concede requiring add-ons to complete content, in my opinion, you forfeit the right to associate yourself as "pro", or "expert" or "elite" anything. You definitely forfeit the right to tell anyone else to "learn to play".
Last edited by Preypacer; 09-25-2012 at 09:34 AM.
can you quote where i've said that? oh right, no, i didn't say that. that's just your attempt at misrepresenting my position (straw man) to bolster your otherwise baseless argument.
but do you really really want to get into what we have and haven't done in this game without mods? i have a strong feeling it's going to backfire and make your argument look really, really silly. but we can do that dance if you like.
ohhi. fancy meeting you here ;3
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