Looking for random player tips on the fight.
Doing it with a group. And having a rather hard time.
Edit: Props to SE for making a good and hard fight though. When I beat it I will actually feel pretty good knowing that I am actually good enough :-)


Looking for random player tips on the fight.
Doing it with a group. And having a rather hard time.
Edit: Props to SE for making a good and hard fight though. When I beat it I will actually feel pretty good knowing that I am actually good enough :-)
Last edited by Renen; 09-23-2012 at 11:39 PM.
kill it with fire!!


Is how the fight makes me feel


Get blm's and whm's and 1 tank + 1 melee, don't let any meteor touch the ground, get into the area of his aoe to not let him steal life. Te tank can move a bit to avoid getting the charge attack. Win.


You make it sound so easy >_<


Took me about 10 tries with a full LS party to beat it down, but afterwards once we knew how it was done it was fast, nice, and easy.
Consider ringing a BRD too to help mana regen for the BLM's so it should be 1 tank, 1 melee (to kite and kill the earth elementals, as Nael won't use his meteor attack until those are dead, and are almost immune to magic) 1 brd to help the mana regen, melee with dps, 2whm and 3 blms. Meteors are weak to aero, so maybe one whm coudl be in cleric stance is the party is not taking too much damage.



The Raven, Nevermore is not To Kill a Raven.Took me about 10 tries with a full LS party to beat it down, but afterwards once we knew how it was done it was fast, nice, and easy.
Consider ringing a BRD too to help mana regen for the BLM's so it should be 1 tank, 1 melee (to kite and kill the earth elementals, as Nael won't use his meteor attack until those are dead, and are almost immune to magic) 1 brd to help the mana regen, melee with dps, 2whm and 3 blms. Meteors are weak to aero, so maybe one whm coudl be in cleric stance is the party is not taking too much damage.

The setup we used was Pld, 2x Drg, Mnk, Brd, Whm, 2x Blm.
Monk with FoW is a godsend on the golems. Since this is a pretty lengthy fight Drg does over better damage compared to Blm/Mnk.
Boss's teleport isn't hard to predict and avoid so melee can stay on the boss for most of the fight.
Bluegartr has a good guide if you dont' know about it already
edit: I believe OP is talking about the hard mode darnus fight, I think some people are confused.
Last edited by Honz; 09-23-2012 at 07:30 AM.


Well, I consider myself a good WHM, but i dont think I can outheal Darnu's dmg if 1/2 the ppl constantly get hit by every AoE.
Also, what do you do with the 2 BLM? middle level for whole fight?
Tried running with 2 MNK 1 BRD 2 BLM 2 WHM 1 PLD, our damage was SO BAD! That and people constantly died because whats self healing and holding hate?
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