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  1. #1
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    We already have a version of amnesia (pacification), and things like Charm and Confusion would never work in this kind of game, as you are not FORCED to input commands, nor do you even need to stand within range to inadvertently attack an ally. The only way I could see that they would implement confusion, would be to make it so it jumbles up your controls (EI, up makes you go left, you hit skill key 1, it throws skill key 4), however this would just make people stop doing ANYTHING until their confusion was gone, and would make it equivalent to petrify, and therefore redundant.
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  2. #2
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Punainen View Post
    We already have a version of amnesia (pacification), and things like Charm and Confusion would never work in this kind of game, as you are not FORCED to input commands, nor do you even need to stand within range to inadvertently attack an ally. The only way I could see that they would implement confusion, would be to make it so it jumbles up your controls (EI, up makes you go left, you hit skill key 1, it throws skill key 4), however this would just make people stop doing ANYTHING until their confusion was gone, and would make it equivalent to petrify, and therefore redundant.
    Charm exists in FFXI - you can see it happen all the time in Besieged. The server just takes control of your Character and it begins to attack your allies (they can attack you as well).

    So yeah, it wouldn't be difficult at all to implement it in FFXIV.
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