Quote Originally Posted by Sounsyy View Post
I've noticed this a lot as well. I've been lucky and usually only see one, maybe two, Animal Instinct(s) per run (knock on wood), usually just before or just after 50% hp. It would make a ton of sense though if Judge was correct and it was triggered by too much hate above rest of the party or even the difference between tank and lowest enmity generating player.
That would make sense, because it seems to align with the way ifrit's eruptions work. Developers like to copy code where they can, and it totally makes sense to do so in this case.