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  1. #11
    Quote Originally Posted by AdvancedWind View Post
    Lore wise goblins are mostly friendly, as well as Sylphs and Quifims or whatever are those things that work on the limsa lominsa ships, which is why there are almost no aggro enemies from these races. Makes a lot of sense.

    In other words:

    No.
    Well elementals are pretty docile unless you fuck up..yet there were still a fair bit that'll wreck you for the sake of it.
    (0)

  2. #12
    Player

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    Apr 2012
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    The Eorzean library
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    Quote Originally Posted by Jennestia View Post
    Yep for DoL -- You could trick out some mobs like Yagudos when trying to get the crest or a coffer for example that's usually good timing, here it doesn't matter as much since monsters that may aggro you will be yanked back almost seconds afterwards. The one thing that was annoying though was when everything could range attack you. Everything, it didn't matter if it was a mamrot or a crab, it had a range attack.
    People play DoL? -- The thing is, high level mobs in this game don't need a long tether because they one shot you. You could take hits in XI and normally lose aggro or zone without much of a problem.
    (1)

  3. #13
    Player

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    Jan 2012
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    523
    Goblins are intelligent beings that trade with other races, why should they be aggressive?

    Don't get me wrong, it's fun when you come up against a mob that you fear but I think there are better mobs out there for that job than goblins.
    (4)
    Last edited by Lirion; 09-20-2012 at 06:35 AM.

  4. #14
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    the gate to kazzam.
    (1)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  5. #15
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ingolf View Post
    You could take hits in XI and normally lose aggro or zone without much of a problem.
    From what my good sir?

    Even in XI if you mess with something too high level it will asuredly one shot you. Of course if you were 75 not many things were much higher than you. Currently we have monsters that are 50 levels higher than we are.

    Mobs should have longer tethers and better Agro AI mechanics come back (They were actually easier to avoid if you weren't stupid) but not be such high levels until we have content that has a need for a monster being such a high level. Level 70 should be as high as monsters in the wild should go, enough to be a good deterent in a way of "You should not be here" yet being reasonable enough that it's not utterly mind blowing.

    But really if your getting agro from anything that isn't True sound, then you just aren't being carefull I'd enjoy if Goblins came in agressive and passive types I see no reason why they should ALL be agressive or un-agressive. Hell even have some Amaljaa and Ixalii and Kabolds that are living in peacefull settlements away from the established tribes perhaps?

    You know some guys just looking for food in the wilderness and you happen to come in and ruin their days...(And their childrens...think of the children)
    (2)

  6. #16
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,256
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Elexia View Post
    Well elementals are pretty docile unless you fuck up..yet there were still a fair bit that'll wreck you for the sake of it.
    I took down an Air Elemental before as a THF20...fight took 5 minutes >_> And yes, I soloed it because I needed Wind Crystals for crafting at the time. Elementals in FFXI were a pain. They float by you but as soon as you use magic, they were like "!!!" and got onto you like flies on poop. I like it that the elementals on this game don't have high defenses towards weapons and magic is the only way to get rid of them. The elementals are more like spirits, which they are and how they are in real life (I watched Ghost Hunters last week and they were talking about Elementals IRL; and yes, they ARE real, it's just energy manifesting itself in nature."
    (0)

  7. #17
    Player
    Join Date
    Mar 2011
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    No, goblins shouldn't be aggressive, as long as they're 80+ mobs with the level cap being 50
    (3)

  8. #18
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    I would love aggressive goblins, it will bring the memories of the dooms, *aggros goblin near the beach* "Run run get to Selbina" *everyone dies*

    I would love leeches that mass link again nothing more funny than seeing the BLM AOE at the oasis
    (1)

  9. #19
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I don't think all beastmen should have to be aggressive. I think it would be nice to visit a friendly beastman city/village and do quests there. Maybe gain enough reputation with them to convince them to stop summoning their primal god or what not.

  10. #20
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Wynn View Post
    I don't think all beastmen should have to be aggressive. I think it would be nice to visit a friendly beastman city/village and do quests there. Maybe gain enough reputation with them to convince them to stop summoning their primal god or what not.
    Stop summoning garuda!!

    Why??

    Its bad for our planet!

    But she's hawt!

    Ok you're right, how can I help?
    (3)

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