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  1. #1
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    As long as they lower their levels there's already too many level 80~90 mobs that aggro roaming around.
    (0)

  2. #2
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    level 90+ goblins ya no thanks
    (0)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by KoujiGeki View Post
    level 90+ goblins ya no thanks
    So...Do tell how often do you actually come across these level 90 goblins? I know where they are and you rarely cross paths with them.

    I can name one area that you would actually see them in a inconvient area. I'll see if anyone else actually knows where it is (I have a feeling due to teleportation nobody can name it lol)
    (0)

  4. #4
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    on the way to baby garuda i think it was. i know a few place i needed to run to im scanning ahead before running through, see 60+ drakes then bam 90+ goblins
    (0)

  5. #5
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Yes on the way to Garuda is the SINGLE place that these goblins would get in your way. Of all the places these "Level 90 goblins of uber scary never for the love of god make them agressive"

    That's the ONE place you would have to exercise caution around a goblin, hell they are often far, far, far, far off the beaten path even at lower levels.
    (0)

  6. #6
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Nah, they are fine as is. I like the way FFXIV has them. Im just disappointed they didnt make Goblins and Qiqirn playable races. But at the very least they are neutral npcs, which is great. Though I will admit I am a big Goblin supporter, and would probably play any PoS SE made that let me play as one. Goblins are awesome, and their masks hide their magical powers that help make everything good and right in the world.
    (0)

  7. #7
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,043
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    I think it should depend on setting. Goblins are always ambiguous with their loyalties. I have no problem with regular trader goblins (the only kind we have now) being passive. It's the armored fishbot killers that I want wiping everything out on sight... and if they aggro in their homeland when we invade, all the better.

    What I care about is...

    Who's their primal!? Based on their love of jinglyshine, I nominate Scrooge McDuck.


    ♪ Life is like a hurricane ♪
    ♫ here in ♫
    ♪ Duckburg ♪
    (1)
    Last edited by Anonymoose; 09-22-2012 at 06:39 PM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  8. #8
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Yes they should be aggressive, as well as all other beastmen. Would be nice to actually have some sense of danger in this game.
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  9. #9
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Theplatter View Post
    Yes they should be aggressive, as well as all other beastmen. Would be nice to actually have some sense of danger in this game.
    We do. Rush into Zahar'ak, Natalan and U'Ghamaro Mines to get your sense of danger. Get the exploration achievement if you want a sense of danger. I find it refreshing not all beastmen all OMIGODDIE! I see high level goblins and sigh in relief that they're one of the only things in the surrounding area not trying to kill me.
    (2)

  10. #10
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Pooky View Post
    I'd love if Dalamud does something to the goblins in ARR that make them creatures to be feared and hated again.
    you sir are a goblinist.
    (1)

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