As long as they lower their levels there's already too many level 80~90 mobs that aggro roaming around.

As long as they lower their levels there's already too many level 80~90 mobs that aggro roaming around.
level 90+ goblins ya no thanks
So...Do tell how often do you actually come across these level 90 goblins? I know where they are and you rarely cross paths with them.
I can name one area that you would actually see them in a inconvient area. I'll see if anyone else actually knows where it is (I have a feeling due to teleportation nobody can name it lol)
on the way to baby garuda i think it was. i know a few place i needed to run to im scanning ahead before running through, see 60+ drakes then bam 90+ goblins
Yes on the way to Garuda is the SINGLE place that these goblins would get in your way. Of all the places these "Level 90 goblins of uber scary never for the love of god make them agressive"
That's the ONE place you would have to exercise caution around a goblin, hell they are often far, far, far, far off the beaten path even at lower levels.

Nah, they are fine as is. I like the way FFXIV has them. Im just disappointed they didnt make Goblins and Qiqirn playable races. But at the very least they are neutral npcs, which is great. Though I will admit I am a big Goblin supporter, and would probably play any PoS SE made that let me play as one. Goblins are awesome, and their masks hide their magical powers that help make everything good and right in the world.




I think it should depend on setting. Goblins are always ambiguous with their loyalties. I have no problem with regular trader goblins (the only kind we have now) being passive. It's the armored fishbot killers that I want wiping everything out on sight... and if they aggro in their homeland when we invade, all the better.
What I care about is...
Who's their primal!? Based on their love of jinglyshine, I nominate Scrooge McDuck.
♪ Life is like a hurricane ♪
♫ here in ♫
♪ Duckburg ♪
Last edited by Anonymoose; 09-22-2012 at 06:39 PM.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola


Yes they should be aggressive, as well as all other beastmen. Would be nice to actually have some sense of danger in this game.
This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.
Also, it's not like this dev team is being true to the roots of the jobs anyway.



We do. Rush into Zahar'ak, Natalan and U'Ghamaro Mines to get your sense of danger. Get the exploration achievement if you want a sense of danger. I find it refreshing not all beastmen all OMIGODDIE! I see high level goblins and sigh in relief that they're one of the only things in the surrounding area not trying to kill me.
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