
Originally Posted by
Alcide
Try to ask someone in game, I know really a few people that are in favor of AA.
You're talking about numbers, it's true, most of the people asked for major changings in the poll, most of the people were asking for AA in the forums, but it's a fact that only a really small percentage of who bought the game is playing now.
The large majority of those playing are enjoying the battle system as it is (though it needs tweakings) but they weren't in the beginning, they enjoy it after coming to understand how it works, wich took a long time.
So it's not about different tastes, everyone experienced the same issues at the beginning, everyone thought the game was spammy and the battle system didn't have any sense, but while the large majority gave up and started whining, some people went on playing (because of friends, trust in SE or whatever) and now most of them think those issues doesn't exist and are only the first impression.
So here's the numbers: large majority is whining without knowing everything, small parcentage came to understand the gameplay and is playing and enjoying the game and only a few of them spend their time in the forums.
People are complaining that the game is spammy and it's false; that you have to do tons of normal attacks in order to perform a WS and it's false, you have a lot of skills for TP management; that the game doesn't have any tactic and it's false; that if you spam normal attacks you're more valuable than doing WS/Abilities and it's false...
These are just the first impressions we all had at the first ranks. I myself didn't enjoy the game before rank 30 and went through rank 1 to 40 spamming normal attacks and only after months of playing realized how wrong it was.
In this scenario it seems to me that the best and quicker solution is to make the gameplay more intuitive, to make it understandable and enjoyable from the first ranks. Scrapping everything means they have to do it from the roots, wich takes too much time (something they don't have) and huge risks: a completely new battle system will involve possiple bugs and imbalances, it's not like it's gonna be perfect with the first patch, I bet there will be tons of fixes, just look at the alpha>beta battle system, after all this time it's still far from perfect... On the other hand, improving what we already have means that you have a base to work on and it can't be worse.
Sure how they will implement AA is important, it could still be a great game, but the current BS gave to the game certain tactics that are really unique and just can't work with any AA and it's a pity to see them scrapped (I was an archer in every mmo I've ever played and FFXIV's one has the best archer gameplay I've ever seen and it's all due to the lack of AA)