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  1. #161
    Player
    Evenstar's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Evenstar Wanderlust
    World
    Phoenix
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kaedan View Post
    Actually, seeing as how WoW was partially based off the FFXI playstyle (which was in turn similar to the EQ playstyle, which WoW also based itself off), there are similarities. Though over time, WoW destroyed itself by making bad decisions in an attempt to attract a wider demographic and alienated a large portion of gamers.

    I think the point is, we don't want to see FFXI-2 and we don't want to see FF: the WoW Chronicles. They are not mutually exclusive man.
    Totally agree there. WoW was really a nice game when it was released, but every single expansion made the game easier to attract a wider public. WoW did exactly what FFXI is doing now.
    (0)

  2. #162
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by UnrealTai View Post
    I'm so excited about this, I might actually come back.
    But there is one problem still...
    No one uses the party search feature because its not effective as currently designed.

    How has this not been brought up yet lol.
    People will still be walking around soloing just because they cant find a party with that search feature as it is right now ;/
    A lot of people use the party search feature... it works just fine.
    (0)

  3. #163
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    I like the fact that that they have advised just auto attacking will not win big fights. I can deal with the auto attack since I am always at my keyboard anyway though I would prefer it to be a toggle feature. Perhaps it is not possible. Decreased delay between attacks - that sounds great. That was my other concern but others had stated it repeatedly - was no point in me adding to the pile.

    I am with you Nuru - unique system for the win. =)
    (0)

  4. #164
    Player
    Vicious's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Kopori Tipa
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    I wonder if they will revert to the old auto attack system that was in place during alpha and just fix that up a bit.
    (0)

  5. #165
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    "we will make sure it’s balanced so you can’t win a fight just by using auto-attack."
    Thats a dangerous thing to say.

    How will he pull that off?

    I'm thinking it'll be like... once the mob's HP hit 0 you'll need a fincher move al la God of war?
    (1)

  6. #166
    Player
    Krisan's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Krisan Thyme
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Arkine View Post
    Thats a dangerous thing to say.

    How will he pull that off?

    I'm thinking it'll be like... once the mob's HP hit 0 you'll need a fincher move al la God of war?
    No, what he means is that you won't be able to just stand there and use Auto-Attack and win a battle without using some of your other skills too. In other words, weapon damage, mob health, mob defense, mob evasion, and player accuracy will all be carefully balanced around the players actually using the skills their classes have available to them - and that difficult battles will never just be won by standing there and letting the game do all the work for you.
    (1)

  7. #167
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Quote Originally Posted by BelgianRofl View Post
    I find the timing of the dev post very suspicious, and very much in line with my recent posts. I also find it interesting that it was posted somewhere that BelgianRofl has yet to post - Battle Environments.

    Believe what you want, but that BelgianRofl character has a reputation with the developers. Unfortunately, it'd be suicide for them to reply in any of my threads or mention me at all.
    Oh you mean like all those single player games you listed that will take all the MMO playerbase away? Right I bet that had a TON to do with them making this announcement. Yes akihiko actually planned to keep manual attack, but then he say your post about how mortal kombat and a bunch of other single player games are stealing away 14's playerbase, so he quickly changed his mind to implement AA just in the last week. Don't expect a thanks from me, but by all means pat your own back pretending you by yourself are making a huge difference.
    (0)

  8. #168
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Im looking forward to having more time to concentrate on other game systems rather than pressing 1, 1, 1, 1, 1.

    Might actually be able to communicate with party members.

    To everyone crying about change, id say the way SE are implementing things we are likely to see a toggle on/off.

    Lets just wait and see.
    (0)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  9. #169
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quick question that others may have better insight on.
    How will auto-attack relate to 0 cost skills such as Heavy Strike, Full Thrust, Pierce etc? Right now these do have a place, be it not always in every fight. Occasionally it's nice to throw out a Heavy Thrust in order to temp bind a mob that is running all over the place. It seems to settle them down.
    (0)


  10. #170
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Holy_Dragoon View Post
    Quick question that others may have better insight on.
    How will auto-attack relate to 0 cost skills such as Heavy Strike, Full Thrust, Pierce etc? Right now these do have a place, be it not always in every fight. Occasionally it's nice to throw out a Heavy Thrust in order to temp bind a mob that is running all over the place. It seems to settle them down.
    I guess they'll just scrap them, like they're doing with everything...
    Choosing a different attack is too much effort for lazy people.
    (0)

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