So you're not from the "More group content, stop catering to solo players, this is an MMO, if you don't want to socialize go back to single-player RPGs" camp?
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Interim solutions are for pansies.


Umm... you can be in groups and be "social" without spending most of your time in combat chatting away incessantly while waiting for your character to build up TP. We also have this nifty program called "Vent".
Vent... how "NA" of you
I suppose you were one of those DDs that just whistled at 100% TP.
While other people had to be puller, had 1st provoke shifts to eat the shadows, then had to crossbow bolt the enemy for def down and other debuffs. And perish the thought of advance techniques like pulling before the enemy is dead, for chain 4-5-6, etc.
Last edited by kukurumei; 03-31-2011 at 11:44 AM.
If you don't get the the joke, I don't think you're quite qualified to talk about FF11 party tactics and society. It was rough and draconian. Everyone was pressured to be at 110%.
He doesn't get the "NA" joke. I think he's not a regular.


Umm... I played FFXI for 6 years and was a leader of an endgame shell and officer in another, and I've never heard of "NA" except to refer to North American players.
Well if you played that much and still couldn't get a handle on how involved FFXI's battle system was even with auto attack that doesn't say alot.
At the end of the day there will always be boring fights where people will just mash 1 or just let the auto attack roll that is never going to change so what difference does it make really.
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