Results 1 to 10 of 238

Hybrid View

  1. #1
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Chezen View Post
    I'm more interested in the hints of the new battle system than I am the actual news itself. It's really nice to finally get to see some feedback on it, small as it is. I'm pretty excited.^^
    Me too, I want to know what exactly they have planned that makes AA fit so well into their design.

    Quote Originally Posted by Kaedan View Post
    Oh, let me guess? Samurai? That's why I said "most melee jobs". Samurai and Thief were exceptions.

    It's great that you play the game to have conversations... some people actually play the game to play the game.
    Dragoon and Blue Mage(this one doesn't count since I cast alot) >.>

    Warrior is the only job that would fit into the waiting for tp > WS category, every other class has spells and JA that occupies your time instead of mindlessly auto attacking.
    (0)
    Last edited by Keith_Dragoon; 03-31-2011 at 11:27 AM.


    Keith Dragoon - Ambassador of Artz and Adorable

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Keith_Dragoon View Post
    Me too, I want to know what exactly they have planned that makes AA fit so well into their design.



    Dragoon and Blue Mage(this one doesn't count since I cast alot) >.>

    Warrior is the only job that would fit into the waiting for tp > WS category, every other class has spells and JA that occupies your time instead of mindlessly auto attacking.
    Not even warrior. Warriors had to be war/nins or war/thfs, or war/plds. None of those were wait for TP roles. Not unless you were "NA".

    The only job that could have potentially been in the category was monk, but even monk changed as the game matured.

    There was very little passiveness in FF11. And even dare say how bad it would be if you didn't communicate. It was very interactive in the same way you have to be stranded on a desert island with 5 other people. Nothing worked unless you combined your strengths...

    ...Of course that why the term "NA" stuck with FF11 for its life time. If you were a introvert that only did the minimum, you were shunned from society.
    (1)

  3. #3
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by kukurumei View Post
    Not even warrior. Warriors had to be war/nins or war/thfs, or war/plds. None of those were wait for TP roles. Not unless you were "NA".

    The only job that could have potentially been in the category was monk, but even monk changed as the game matured.

    There was very little passiveness in FF11. And even dare say how bad it would be if you didn't communicate. It was very interactive in the same way you have to be stranded on a desert island with 5 other people. Nothing worked unless you combined your strengths...

    ...Of course that why the term "NA" stuck with FF11 for its life time. If you were a introvert that only did the minimum, you were shunned from society.
    I was mainly thinking of main job abilities so yea with sub-jobs there was no point in being uninvolved unless you are already bored with the game in the first place. I never had a dull moment (until abyssea) in all of my years playing ffxi and I spent most of my time in parties helping people or leveling.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable