/em pours himself a glass of fine brandy, lights a cigar, and kicks his feet up onto his desk.
/em doesn't care that he's at work.
You're welcome, everybody!!!![]()
![]()
/em pours himself a glass of fine brandy, lights a cigar, and kicks his feet up onto his desk.
/em doesn't care that he's at work.
You're welcome, everybody!!!![]()
![]()
Didn't know you worked for SE. Otherwise you didn't do a damn thing.
On topic though, I didn't think manual attack was the worst thing in the world. But on the same coin i'm ok with AA. So long as we're going to get some defined battle roles i'm ok with either way they take it.
I know I, along with others championed the support for AA. This feels like a campaign win, which I think BelgianRofl feels the same way. We have been playing with this battle system for 6 months, it's time for a change, we supported that change and now we are getting it. Will it be awesome? that remains to be seen, but there is nothing preventing them to alter it again in the future.Didn't know you worked for SE. Otherwise you didn't do a damn thing.
On topic though, I didn't think manual attack was the worst thing in the world. But on the same coin i'm ok with AA. So long as we're going to get some defined battle roles i'm ok with either way they take it.
I supported the idea to implement a toggle for aggro indicators. I'm not claiming that I did a damned thing and want peoples thanks.....I know I, along with others championed the support for AA. This feels like a campaign win, which I think BelgianRofl feels the same way. We have been playing with this battle system for 6 months, it's time for a change, we supported that change and now we are getting it. Will it be awesome? that remains to be seen, but there is nothing preventing them to alter it again in the future.
I find the timing of the dev post very suspicious, and very much in line with my recent posts. I also find it interesting that it was posted somewhere that BelgianRofl has yet to post - Battle Environments.
Believe what you want, but that BelgianRofl character has a reputation with the developers. Unfortunately, it'd be suicide for them to reply in any of my threads or mention me at all.
Oh you mean like all those single player games you listed that will take all the MMO playerbase away? Right I bet that had a TON to do with them making this announcement. Yes akihiko actually planned to keep manual attack, but then he say your post about how mortal kombat and a bunch of other single player games are stealing away 14's playerbase, so he quickly changed his mind to implement AA just in the last week. Don't expect a thanks from me, but by all means pat your own back pretending you by yourself are making a huge difference.I find the timing of the dev post very suspicious, and very much in line with my recent posts. I also find it interesting that it was posted somewhere that BelgianRofl has yet to post - Battle Environments.
Believe what you want, but that BelgianRofl character has a reputation with the developers. Unfortunately, it'd be suicide for them to reply in any of my threads or mention me at all.

I'm so excited about this, I might actually come back.
But there is one problem still...
No one uses the party search feature because its not effective as currently designed.
How has this not been brought up yet lol.
People will still be walking around soloing just because they cant find a party with that search feature as it is right now ;/



A lot of people use the party search feature... it works just fine.I'm so excited about this, I might actually come back.
But there is one problem still...
No one uses the party search feature because its not effective as currently designed.
How has this not been brought up yet lol.
People will still be walking around soloing just because they cant find a party with that search feature as it is right now ;/
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