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  1. #1
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Ehh i'll wait till i see it.

    I want my guild marks for heavy attacks back though.

    >:[
    (0)

  2. #2
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Nephera View Post
    Ehh i'll wait till i see it.

    I want my guild marks for heavy attacks back though.

    >:[

    in order for SE to fix the game in it's current state everyone is going to hvae to accept their new and improved changes even if it will have the consequence of losing possible accomplishments/progress. I am all for any new changes that SE decides to dish out. If all of you want to support this game then we all have to accept and live with what might come forth.
    (0)

  3. #3
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    So what's the argument against auto-attack, exactly? Are people worried about lack of involvement during battles? That is not related to having or not having auto-attack at all. There are plenty of MMORPGs which are more involved and spammy than FFXIV yet have auto-attack. The key part: the damage from auto-attack is not as significant as in FFXI, and it's your special abilities that make the difference in battles.

    Matsui himself said that you would not be able to win by only letting your character auto-attack, and he actually mentioned that he wanted to avoid FFXI and FFXIV auto-attack comparsions, which makes me think auto-attack is going to be the same as in other MMORPGs: something that doesn't contribute much to your overall damage, but that makes the combat feel more fluid and faster.

    In the end, you're probably going to be left with the system you have right now (where your actions do matter) but with more animations.
    (0)

  4. #4
    Player
    Lamhirh's Avatar
    Join Date
    Mar 2011
    Posts
    181
    Character
    Lamhirh Nruri
    World
    Ragnarok
    Main Class
    Archer Lv 41
    @solracht how autoattack will make gamaplay feel more active?
    (0)

  5. #5
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by solracht View Post
    So what's the argument against auto-attack, exactly? Are people worried about lack of involvement during battles? That is not related to having or not having auto-attack at all. There are plenty of MMORPGs which are more involved and spammy than FFXIV yet have auto-attack. The key part: the damage from auto-attack is not as significant as in FFXI, and it's your special abilities that make the difference in battles.

    Matsui himself said that you would not be able to win by only letting your character auto-attack, and he actually mentioned that he wanted to avoid FFXI and FFXIV auto-attack comparsions, which makes me think auto-attack is going to be the same as in other MMORPGs: something that doesn't contribute much to your overall damage, but that makes the combat feel more fluid and faster.

    In the end, you're probably going to be left with the system you have right now (where your actions do matter) but with more animations.
    Well there's no such thing as a non effective auto attack. There's such a thing as stat baseline. It just puts more faith in stats then it is to your finger dexterity.

    No way in heck has auto attack ever won battles without user intervention. I'm not sure where they got that idea from. Auto attack has pretty much matured in MMO with it's own features.

    If you want to beat down a non challenging trash monster, then that's practically FF14. Almost everything is a trash monster. Not sure how auto attack comes into it.
    (0)
    Last edited by kukurumei; 03-31-2011 at 09:30 AM.

  6. #6
    Player
    Tenchi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Tenchi Masaki
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I'm glad to see this game finally making major changes! Keep that ball rolling SE!!!
    (0)

  7. #7
    Player
    Akira's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    405
    Character
    Akira Torytomi
    World
    Balmung
    Main Class
    Reaper Lv 100
    im jw how auto attack is going to work with archers multishot and trifuricate abilities
    (0)
    i7 12700k/EVGA RTX 3080 Ti FTW3 Ultra

  8. #8
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Akira View Post
    im jw how auto attack is going to work with archers multishot and trifuricate abilities
    Obviously there will be a score of ability changing/axing/adding.

    It was a given that after the battle overhaul, no one is going to play the same way.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    424
    Quote Originally Posted by Akira View Post
    im jw how auto attack is going to work with archers multishot and trifuricate abilities
    I'm sure it's been taken into account. Some people may not like this, but there's a good chance that combat will eventually be drastically different from what it is now.

    As far as multishot and trifuricate go, it would be pretty easy to integrate them into the auto attack system without losing any of the gameplay that you enjoy. Button to pause auto attack.. button to resume auto attack.
    (0)


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  10. #10
    Player
    Lamhirh's Avatar
    Join Date
    Mar 2011
    Posts
    181
    Character
    Lamhirh Nruri
    World
    Ragnarok
    Main Class
    Archer Lv 41
    if AA could be toggle-able. than let it be. But i have troubles immaging autoatack as archer or conjurer, and those are main classes i play:?
    (0)

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