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  1. #1
    Player
    ChiefCurrahee's Avatar
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    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kaedan View Post
    Yes, actually, that's exactly what many people think. And in fact, it was a huge problem in FFXI.

    If you play most melee jobs in FFXI, this is how combat goes: Wait for 100% TP > macro. Wait > macro. Wait > macro. And all that waiting is just watching your character auto attack until they have TP again. It's BORING. AS. HELL.

    And it's an excuse for many people to do something else while playing, like watching TV.

    I'm just hoping they learned from their mistakes in FFXI and find a way to implement AA decently... but I'm not holding my breath.
    FFXI auto attack is boring. and the TP system in that game didn't help. Neither did long cool down timers.
    In FFXI if you remember if you had anything over 100 TP you lost it ALL using a WS.

    In FFXIV we keep what ever is left over, if we have 1756TP and a skill costs 1000 TP we have 756 left over and 1 attack later we are able to do another WS. I doubt they will change that aspect of it.
    THe combat pacing will be much faster.

    The auto attack won't be FFXI repeat it will be FFXI- evolved, making it FFXIV's auto attack.


    Before you all cry the sky is falling, why not see what's up first.
    (2)

  2. #2
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ChiefCurrahee View Post
    FFXI auto attack is boring. and the TP system in that game didn't help. Neither did long cool down timers.
    In FFXI if you remember if you had anything over 100 TP you lost it ALL using a WS.

    In FFXIV we keep what ever is left over, if we have 1756TP and a skill costs 1000 TP we have 756 left over and 1 attack later we are able to do another WS. I doubt they will change that aspect of it.
    THe combat pacing will be much faster.

    The auto attack won't be FFXI repeat it will be FFXI- evolved, making it FFXIV's auto attack.


    Before you all cry the sky is falling, why not see what's up first.
    Exactly what I was trying to say. <3
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  3. #3
    Player

    Join Date
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    Quote Originally Posted by ChiefCurrahee View Post

    Before you all cry the sky is falling, why not see what's up first.
    inorite? It could be raining Skittles.
    (2)


    "We all enjoy a delicious slice of yummy cake every now and again."
    ~ Moderator Jhanaka

  4. #4
    Player
    Chezen's Avatar
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    Mar 2011
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    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm more interested in the hints of the new battle system than I am the actual news itself. It's really nice to finally get to see some feedback on it, small as it is. I'm pretty excited.^^
    (0)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  5. #5
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
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    Gridania
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    Keith Dragoon
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    Zalera
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    Conjurer Lv 90
    Quote Originally Posted by Chezen View Post
    I'm more interested in the hints of the new battle system than I am the actual news itself. It's really nice to finally get to see some feedback on it, small as it is. I'm pretty excited.^^
    Me too, I want to know what exactly they have planned that makes AA fit so well into their design.

    Quote Originally Posted by Kaedan View Post
    Oh, let me guess? Samurai? That's why I said "most melee jobs". Samurai and Thief were exceptions.

    It's great that you play the game to have conversations... some people actually play the game to play the game.
    Dragoon and Blue Mage(this one doesn't count since I cast alot) >.>

    Warrior is the only job that would fit into the waiting for tp > WS category, every other class has spells and JA that occupies your time instead of mindlessly auto attacking.
    (0)
    Last edited by Keith_Dragoon; 03-31-2011 at 11:27 AM.


    Keith Dragoon - Ambassador of Artz and Adorable

  6. #6
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Keith_Dragoon View Post
    Me too, I want to know what exactly they have planned that makes AA fit so well into their design.



    Dragoon and Blue Mage(this one doesn't count since I cast alot) >.>

    Warrior is the only job that would fit into the waiting for tp > WS category, every other class has spells and JA that occupies your time instead of mindlessly auto attacking.
    Not even warrior. Warriors had to be war/nins or war/thfs, or war/plds. None of those were wait for TP roles. Not unless you were "NA".

    The only job that could have potentially been in the category was monk, but even monk changed as the game matured.

    There was very little passiveness in FF11. And even dare say how bad it would be if you didn't communicate. It was very interactive in the same way you have to be stranded on a desert island with 5 other people. Nothing worked unless you combined your strengths...

    ...Of course that why the term "NA" stuck with FF11 for its life time. If you were a introvert that only did the minimum, you were shunned from society.
    (1)

  7. #7
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
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    Gridania
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    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by kukurumei View Post
    Not even warrior. Warriors had to be war/nins or war/thfs, or war/plds. None of those were wait for TP roles. Not unless you were "NA".

    The only job that could have potentially been in the category was monk, but even monk changed as the game matured.

    There was very little passiveness in FF11. And even dare say how bad it would be if you didn't communicate. It was very interactive in the same way you have to be stranded on a desert island with 5 other people. Nothing worked unless you combined your strengths...

    ...Of course that why the term "NA" stuck with FF11 for its life time. If you were a introvert that only did the minimum, you were shunned from society.
    I was mainly thinking of main job abilities so yea with sub-jobs there was no point in being uninvolved unless you are already bored with the game in the first place. I never had a dull moment (until abyssea) in all of my years playing ffxi and I spent most of my time in parties helping people or leveling.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  8. #8
    Player
    trinta's Avatar
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    Mar 2011
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    332
    Character
    Trinta Wins
    World
    Hyperion
    Main Class
    Archer Lv 7
    Yeah, but see, I haven't found a way to say anything to anyone while still really being effective in combat in XIV. Having auto-attack will let me feel like I can spend two or three seconds typing a sentence.

    If that makes someone mad, frankly, they should probably look into hobbies that don't involve other people.
    (0)
    ----------------------------
    Interim solutions are for pansies.

  9. #9
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
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    Gridania
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    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by trinta View Post
    Yeah, but see, I haven't found a way to say anything to anyone while still really being effective in combat in XIV. Having auto-attack will let me feel like I can spend two or three seconds typing a sentence.

    If that makes someone mad, frankly, they should probably look into hobbies that don't involve other people.
    I was never for AA but that was my only reason I wouldn't be made if we got it, now I can say something without standing there looking brain dead for a few seconds.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  10. #10
    Player
    solracht's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    The bad AA implementation in FFXI encouraged bad gameplay by bad players.
    Are you implying that people do their best in FFXIV right now? Take a look around the next time you group for guildleves or grind on raptors, you might be surprised by the suspiciously slow stamina regen (or even TP generation) some people seem to have!
    (4)
    Last edited by solracht; 03-31-2011 at 11:53 AM.

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