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  1. #1
    Player
    solracht's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Lamhirh View Post
    Look at SOE. Star Wars Galaxies were a nice game with interesting mechanics, and sanbox classes. some manager decided that cutrrent player base wasnt their tatrget custopmers, and made game a wow clone ( a real die-hard wow clone). effect? they lost half of old player base, gained none, and now game is a ghost game, people play for star-wars feeling and excellent player housing ( hell i am resubing every few months to re-decorate my house ). Also what are you saying is insulting to people who play, and i guess to SE. Cos if SE decide to ingore the needs of minority, it will give them even worse reputation, and last thing XIV needs is comparison to NGE SWG.
    SWG was a somewhat successful game at the time, with a healthy playerbase for its time (that enjoyed the game), which had also been out for a significant amount of time before the changes (around 2 years if I'm not mistaken).

    FFXIV is a game that came out in an unnacceptable state for a 2006 MMORPG (let alone 2010), that has to compete in an overly saturated market, with a dying and decaying playerbase that was low to begin with, which was bashed by pretty much all the international media.

    I'm just going to drop the argument here, I'm only going to repeat the things I've been saying at this point, and you pulled out the SWG card, which I was actually expecting.
    (2)
    Last edited by solracht; 03-31-2011 at 11:15 AM.

  2. #2
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Wow I can't believe all the hate for auto attack, do you think the game plays itself for you or something because of it??? It worked fine in FFXI a little slow but they says it will be speeded up for FFXIV. If you think the battle system in FFXI was boring and you just engaged and let auto attack go and did nothing else you were doing it wrong lol
    (0)

  3. #3
    Player
    Kaedan's Avatar
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    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    Wow I can't believe all the hate for auto attack, do you think the game plays itself for you or something because of it??? It worked fine in FFXI a little slow but they says it will be speeded up for FFXIV. If you think the battle system in FFXI was boring and you just engaged and let auto attack go and did nothing else you were doing it wrong lol
    Yes, actually, that's exactly what many people think. And in fact, it was a huge problem in FFXI.

    If you play most melee jobs in FFXI, this is how combat goes: Wait for 100% TP > macro. Wait > macro. Wait > macro. And all that waiting is just watching your character auto attack until they have TP again. It's BORING. AS. HELL.

    And it's an excuse for many people to do something else while playing, like watching TV.

    I'm just hoping they learned from their mistakes in FFXI and find a way to implement AA decently... but I'm not holding my breath.
    (1)

  4. #4
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    Mar 2011
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    4
    Quote Originally Posted by Kaedan View Post
    Yes, actually, that's exactly what many people think. And in fact, it was a huge problem in FFXI.

    If you play most melee jobs in FFXI, this is how combat goes: Wait for 100% TP > macro. Wait > macro. Wait > macro. And all that waiting is just watching your character auto attack until they have TP again. It's BORING. AS. HELL.

    And it's an excuse for many people to do something else while playing, like watching TV.

    I'm just hoping they learned from their mistakes in FFXI and find a way to implement AA decently... but I'm not holding my breath.

    Well my hope would be that AA would be providing some base damage, with TP generating attacks and TP consuming attacks comprising the actual interaction.
    (0)

  5. #5
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by WonderBoy View Post
    Well my hope would be that AA would be providing some base damage, with TP generating attacks and TP consuming attacks comprising the actual interaction.
    And what is the benefit of waiting a few seconds watching your character play itself (AA) before activating TP skills, over hitting the "attack" button a few times (current system) before doing the same?

    I'll tell you exactly what... LAZINESS. That's all it boils down to.


    But regardless, what's done is done, so no use arguing about it.

    What we have to hope now is that they implement it in such a way as it isn't lame like it was in FFXI.
    (4)

  6. #6
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kaedan View Post
    Yes, actually, that's exactly what many people think. And in fact, it was a huge problem in FFXI.

    If you play most melee jobs in FFXI, this is how combat goes: Wait for 100% TP > macro. Wait > macro. Wait > macro. And all that waiting is just watching your character auto attack until they have TP again. It's BORING. AS. HELL.

    And it's an excuse for many people to do something else while playing, like watching TV.

    I'm just hoping they learned from their mistakes in FFXI and find a way to implement AA decently... but I'm not holding my breath.
    I used my job abilities alot while auto-attacking and that concept isn't the same in this game as 100% TP is not required to fire off a skill, anywhere from 250-3000 depending on the skill so it shouldn't be too boring.

    Personally I was a very talkative person in XI so aside from building TP and firing off JAs I was having a conversation and interacting with my fellow players.
    (2)


    Keith Dragoon - Ambassador of Artz and Adorable

  7. #7
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Keith_Dragoon View Post
    I used my job abilities alot while auto-attacking and that concept isn't the same in this game as 100% TP is not required to fire off a skill, anywhere from 250-3000 depending on the skill so it shouldn't be too boring.

    Personally I was a very talkative person in XI so aside from building TP and firing off JAs I was having a conversation and interacting with my fellow players.

    Oh, let me guess? Samurai? That's why I said "most melee jobs". Samurai and Thief were exceptions.

    It's great that you play the game to have conversations... some people actually play the game to play the game.
    (0)

  8. 03-31-2011 11:25 AM
    Reason
    Double post

  9. #9
    Player
    trinta's Avatar
    Join Date
    Mar 2011
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    332
    Character
    Trinta Wins
    World
    Hyperion
    Main Class
    Archer Lv 7
    Quote Originally Posted by Kaedan View Post
    Oh, let me guess? Samurai? That's why I said "most melee jobs". Samurai and Thief were exceptions.

    It's great that you play the game to have conversations... some people actually play the game to play the game.
    So you're not from the "More group content, stop catering to solo players, this is an MMO, if you don't want to socialize go back to single-player RPGs" camp?
    (0)
    ----------------------------
    Interim solutions are for pansies.

  10. #10
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kaedan View Post
    Oh, let me guess? Samurai? That's why I said "most melee jobs". Samurai and Thief were exceptions.

    It's great that you play the game to have conversations... some people actually play the game to play the game.

    I played DRK in FFXI and I was kept very busy with drain's, absorb's, ACC and Attack buffs, weapon skills and so on with auto attack. Really Kaedan it is just starting to sound like you were a bad player in FFXI if you just let auto attack do it's thing every battle.
    (0)

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