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  1. #1
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Valmonte View Post
    Models don't have as much depth as the models in 1.0. this shouldn't come as a surprise, i said a year ago in a ps3 related post that due to PS3 memory constraints texture depth was going to take a hit.
    could you please provide comparison, with detailed explanation? Im really confused what people say about rough model/plasticky/cartoony. I just see the new engine has more cell shading for the models, and I think its better than what we have now.
    (1)
    Aion Zwei - Masamune

  2. #2
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Aion View Post
    I just see the new engine has more cell shading for the models
    (5)

  3. #3
    Quote Originally Posted by KiriA500 View Post
    My broken Dark Tower dreams, you have reminded me
    (0)
    Retired FFXI character: Ranok of Sylph

  4. #4
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Aion View Post
    could you please provide comparison, with detailed explanation? Im really confused what people say about rough model/plasticky/cartoony. I just see the new engine has more cell shading for the models, and I think its better than what we have now.
    i'm not going to compare screenshots for you, nor am i going to wright a five page paragraph for something that's easily seen in a side by side comparison of screen shots. a lack of texture depth leads to this plastic looking issue people are so upset about. this issue may also be limited to the developers build or the PS3 build of the game.
    (0)
    Last edited by Valmonte; 09-29-2012 at 03:32 PM.