No, not it's not at all lol. The new TP system is basically the same as the current TP system with a few minor adjustments. Currently TP is based on delay, so after a given time if two classes with different weapons have their delay match up they should have the same TP if they're just auto-attacking. Rates are changed with use of throwing weapons, TP abilities and missing. The new system just evens out everyone's TP generation rate and no longer penalizes you for missing.