I'm actually noticing a distinct lack of bump and displacement maps. They may have yet to add those specific shaders.Ok, talked it over with my friends, the problem with these graphics are, they are less grainy the faces is SMOOTH as can be, no pores or whatever. also the colors are, more vibrant? which isn't a bad thing, though, the world isn't as vibrant in colors... soo that creats a blah mesh of different styles.
Or maybe they dropped them altogether.
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