Page 38 of 55 FirstFirst ... 28 36 37 38 39 40 48 ... LastLast
Results 371 to 380 of 732

Hybrid View

  1. #1
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Game need better textures/lighting/shadowing in some spots and less 1 solid colors.
    (0)

  2. #2
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Venat View Post
    Game need better textures/lighting/shadowing in some spots and less 1 solid colors.
    Someone didnt read the rukkuri post
    (1)

  3. #3
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    It doesn't look cartoony at all O.o and its just pre-alpha everything has more life and colors are amazing .. current version hurts your eyes if you are not wearing shades lol so much unneeded brightness
    (3)

  4. #4
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Warlock View Post
    It doesn't look cartoony at all O.o and its just pre-alpha everything has more life and colors are amazing .. current version hurts your eyes if you are not wearing shades lol so much unneeded brightness
    lol, i have the opposite problem with the current version. I play it on my 46in TV in my living room and if it is daylight outside i can hardly see anything on my screen, its even worse when its nighttime in game or i'm in a cave. and with no options for gamma correction or brightness sliders, i'm forced to only play after dark. thankfully i'm in canada so its starting to come earlier now
    (1)

  5. #5
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    I really don't mind if its a little more "cartoony" I just want the movement thing addressed. I like backing up like in the videos but only when locked on a target when you unlock "movement down key/or controller should allow my guy to turn and take off running.... AND it should look like it does now. I'm having a little bit of a hard time understanding adding jump purely for cosmetic reasons to take something so simple out that made it aesthetically pleasing.
    (4)

  6. #6
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Toxsik View Post
    I really don't mind if its a little more "cartoony" I just want the movement thing addressed. I like backing up like in the videos but only when locked on a target when you unlock "movement down key/or controller should allow my guy to turn and take off running.... AND it should look like it does now. I'm having a little bit of a hard time understanding adding jump purely for cosmetic reasons to take something so simple out that made it aesthetically pleasing.
    you and a 3rd of the current player base, it seems all the screaming "NO NO!!" means nothing again. but fear not we get a mount of every critter in Hydaelyn because that's what all the cool kids want. who needs quality when you have so many choices.
    (0)

  7. #7
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    How is thos thread still on? They admitted that the graphics are currently not good and are working on it. I still think the LL area design just looks boring but hopefully there's something there that we haven't seen yet.
    (0)

  8. #8
    Player
    Trenma's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    106
    Character
    Trenma Mazix
    World
    Tonberry
    Main Class
    Archer Lv 50
    While I admit the Character's looked a little bland from what I've seen so far, I've got no quarrels with anything else.

    Watching the recent Live Letter, the shading and everything else looked great.
    (1)

  9. #9
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Its the lack of shadowing/weather effects. Might also be lack of textures also.
    (0)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Venat View Post
    Its the lack of shadowing/weather effects. Might also be lack of textures also.

    Chocobos look like they got hit with a more roundy plastic model/texture, just me? Lost their fluffyness and look very sleek.
    (0)

Page 38 of 55 FirstFirst ... 28 36 37 38 39 40 48 ... LastLast