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  1. #231
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    The trailer is back up.... http://www.youtube.com/watch?v=NSohO...ature=youtu.be

    I like how the cg shows a realistic portrayal while the game does not.
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    Last edited by Rokien; 09-20-2012 at 10:10 AM.

  2. #232
    Player
    Valmonte's Avatar
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    Jul 2011
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    United Federation of Awsome
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    Character
    Felix Valmont
    World
    Balmung
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    Lancer Lv 35
    SW:CW


    FFXIV:ARR


    Look at the Shadows cast by the light notice how smooth they look that's cell shading at work, now look at area's that haven't been cast by the light of the WS, thats not smooth. Dynamic lights are simply too resourceful so they used shading techniques.
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  3. #233
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    Ninja-Mage's Avatar
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    Aug 2012
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    Hiro Hikari
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    Diabolos
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    Arcanist Lv 60
    Quote Originally Posted by Shougun View Post
    If you are referring to me mentioning photoshop I was referring to the crappy image that was released recently - that looks worse then the game looks even right now. So I was saying it looks like a what the very first images of closed alpha 2.0 would look like if we ever got them.





    Quoted because I like it lol.
    Nah it was someone much earlier in the thread (not sure why I read through all of it), they said something like it had to of been entirely CG'd. Granted they could have meant pre-rendered, but even then you can see slight frame rate wobbles in that trailer that are a clear indicator of real time graphics.
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  4. #234
    Player
    Ninja-Mage's Avatar
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    Hiro Hikari
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    Diabolos
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    Arcanist Lv 60
    The trailer definitely had some major frame rate issues. I'm curious who would give the okay on this? Do I think the final game will look like that, no. But i'm really curious who they have directing the Advertisement side of things.
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  5. #235
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    Balmung
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    Goldsmith Lv 80
    Quote Originally Posted by Ninja-Mage View Post
    The trailer definitely had some major frame rate issues. I'm curious who would give the okay on this? Do I think the final game will look like that, no. But i'm really curious who they have directing the Advertisement side of things.
    I would assume it is because everyone was clamouring for in game footage to "believe" in XIV 2.0 and because they have to have something to show at these conventions.

    I don't know. I think in SE's defense, our expectations of the alpha stuff is much higher than normal due to XIV's circumstances.

    I will say this though: I realize not everyone will agree, but I think the environment in that video and others is absolutely stunning and if the character models look anything like that after all the industry tricks and technology is applied then we're all going to be very happy with the end results.

  6. #236
    Player
    Ninja-Mage's Avatar
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    Hiro Hikari
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    Diabolos
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    Arcanist Lv 60
    Quote Originally Posted by Wynn View Post
    I would assume it is because everyone was clamouring for in game footage to "believe" in XIV 2.0 and because they have to have something to show at these conventions.

    I don't know. I think in SE's defense, our expectations of the alpha stuff is much higher than normal due to XIV's circumstances.

    I will say this though: I realize not everyone will agree, but I think the environment in that video and others is absolutely stunning and if the character models look anything like that after all the industry tricks and technology is applied then we're all going to be very happy with the end results.
    Yes at the end of the day we do all have to realize Alpha's tend to look like shit. There is that video of how the game looked going from alpha to beta way back when, and it was a huge difference. Alpha tests are generally to see how the game runs under server stress. Beta's are intended more for running the game on full steam and seeing what breaks.
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  7. #237
    Player Jynx's Avatar
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    Mar 2011
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    Gridania
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    Jynx Masamune
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    Thaumaturge Lv 100
    As long as they confirm those character models are either Low PC or PS3 settings then I'm good.
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  8. #238
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    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Jynx View Post
    As long as they confirm those character models are either Low PC or PS3 settings then I'm good.
    Looks like it may have affected the chocobos as well.
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    Last edited by Shougun; 09-20-2012 at 10:32 AM.

  9. #239
    Player
    Valmonte's Avatar
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    Character
    Felix Valmont
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    Balmung
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    Lancer Lv 35
    Quote Originally Posted by Jynx View Post
    As long as they confirm those character models are either Low PC or PS3 settings then I'm good.
    i would say the textures are @ medium and background textures are @ low.
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  10. #240
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    Quote Originally Posted by Jynx View Post
    As long as they confirm those character models are either Low PC or PS3 settings then I'm good.
    I don't think you will see much of a difference, if you remember yoshi saying the graphics will be like High pc graphics when zoomed in close of you are playing on a lesser system/ps3. You can also look at the screenshots you can see they are the same. Just none of them are zoomed in close enough for you to see.
    (0)

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